Stellaris

Stellaris

Black Hole Travelling
Kepos 9 Jul, 2017 @ 2:49am
Further ideas
Some thoughts:

Is it possible to visibly show the black-hole connection, if tested by flight?
My best idea was to include it with hyperplane visibility, which already has a button to show it. Hyper-lane users will see it asap, the other two have to research the built-in HL visibility.
Only other idea might be to have some button like in 'additional map modes' to show it.


For the 3 branches (wormhole, hyper-lane, warp), are there different balances when you are offered to research it? From my view, hyper-lane should have a head-start chance, followed by the wormhole and last but not least warp engine users.

- H-L is often underestimated but could get good push by black-hole travel early.
- Followed by wormhole, which is similar technique, but using point-to-point travel, instead of direct connected black holes, which shows up more like hyper-lane connection.
- Warp drive is something more 'basic' and therefore should get the offer to research black holes on the last position.
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Showing 1-3 of 3 comments
DPh Kraken 9 Jul, 2017 @ 1:04pm 
Idea- Make the ships that travel through a black hole go MIA for a while, if that is possible.
Spitfire 16 Jul, 2017 @ 3:49pm 
@XBagon The mod is awesome! Thank you. I have a idea for the mod: maybe a way to mark the black holes that you have already travel and the path they fallow? like hyper-lanes for black holes and maybe a new map mode? :steamhappy:
Kepos 16 Jul, 2017 @ 10:20pm 
Originally posted by LIVIGO:
@XBagon The mod is awesome! Thank you. I have a idea for the mod: maybe a way to mark the black holes that you have already travel and the path they fallow? like hyper-lanes for black holes and maybe a new map mode? :steamhappy:

Don't want to irritate you, but why you are re-posting my idea from first post?
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Showing 1-3 of 3 comments
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