Don't Starve Together

Don't Starve Together

DST PvP Revamp
 This topic has been pinned, so it's probably important
Chuck Angry Birds  [developer] (Banned) 5 Jul, 2017 @ 10:51pm
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Chuck Angry Birds  [developer] (Banned) 5 Jul, 2017 @ 10:59pm 
I'm moving all of Ravaged Singulatiry's comments to here.

Originally posted by Ravaged Singulatiry:
I Think That Wigfrid Shoudnt Spawn With A Helmet, Or Should Have A Crafting Cooldown On Both Her Sprear And Helmet, And I Think That Say For Example Your Getting 3v1ed, Like In FOR HONOR, You Getting Shields, I Think Your Damage Should Be Increased For Each Enemy Your Fighting, And An Item For You To Bind To Allies, So No Friendly Fire.

And No Damage Increase

Also Buff Ghosts So Sanity Regen Goes From 100% To 25% or something like that So It Doesnt Destroy Your Sanity.

And I Think The Only Way To Put A Player To Sleep Would Be Mandrakes, Raw Mandrakes Should Be The Only Way To Put A Player To Sleep But Should Have A Cooldown And Give Like -50% Sanity Gone For Using It And Shouldnt Regen In The World.

And I Think You Should Be Able To Break WX 78 Enough So He Cant Overcharge Because He Is So Busted Up.

Willows Attacks On Players Should Have A REALLY low Chance To Set A Player On Fire As Well. Like 5% On Max Sanity And 30% On 0 Sanity

WolfGang Should Take A Bigger Slow Effect Than Other Characters When Mighty, Example Wilson Takes 50% Slow, Wolfgang Takes 55% slow.

Wilsons Beard Should Slightly Slow Him With Max Beard, Because He Might Trip On It.

Abigail Should Be Less Tanky And Attack Slower But Hit Harder And Drain Sanity To Non Owners Like Crazy

WickerBottom Should Benifit More From Healing Poltices And Honey Bandages

When You Kill A Player Or Large Monster, You Should Get A Little Speed Boost When Out Of Combat So They Can Get Away After Getting Critically Wounded By A Varg They Fought, Or Beefalo Or Something.

Maxwell Should Have Speed Reduction Resistance.

Forcefeeding Should Be Faster.

Attacking Players Should Generate Body Heat, Helping Prevent Winter Brawls Going Less Aggresively

Webber Shouldnt Lose ANY Sanity In the Caves.

Random Should Have A Higher Chance To Pick Characters That Are Harder, So Players That Pick Random Get A Challenge.

[Edit: I Just Noticed The No Ghosts Allowed, Sorry.]

Wigfrid With Should Be slower as a fresh spawn to prevent spawncamp killing [Following Players Like A Stalker And Killing Them When Times Up.]

Wigfrid Should Take More Of A Hit From Sleeping Things like STS or Panflute like a 10% more of a Hit.

Meaning Wigfrid Is Slower

Wigfrid Should Have A Slight Speedboost for a very short time after hitting a player, so she is a little more sticky in fights when the enemy has a panflute.

Wigfrid Should Have A Hammer Stun Chance Buff And A Boomerang Stun Resistance While Wearing Helmet, [Not Hammer]

very slight one


Tamed Webber Spiders Are Weaker, The more he has tamed the slower the spiders attack and the smaller the leap range of spiderwarriors.

Armor On Pigs Should Break 2X faster.

CatCoons Hit Slower But Are More Violent And Will Help You in Fights.

Catcoons Should Take More Damage From Webber.

The Character, Not Followers.

Webber Should Also Have A Slight Speed Reduction With A Max Level Beard.

Maxwells Shadow Bodyguards Should Be A Max Of 5 instead of 2 [or around that] but deal less damage and attack ever so slightly faster.

and have half health.

Lucy Should Deal More Damage To Armored Targets And Break Armor Faster.

Sleeping Darts Should Impair Vision And Lower The Sanity Of The Person Getting Shot. But Have A Max Sanity loss. Example being once your sanity hits 70 out of 120 it cant reduce it anymore.

FireDarts Should Deal A Little More Damage That Regular Fire. Damage. Example Is Fire Dealing 75 Of Your Health FireDarts Deal 100 Damage With it.

BlowDarts Should Have A Cooldown, Or Should Slow your Character Every Time You Use One To Prevent Spam.

Happy Followers should hit harder and attack faster, Ex Pigs And Rabbits.

Sad Ones Attack Slower And Lose Trust With Each Hit Dealt.

Chester Should Take More Of A Slow From Players And Should Take 2x Damage and basically slow his healing by a massive amount to kill chesters eaisier. but chester doesnt open for attackers.

After Finishing A Task like chopping a tree or breaking a rock, you should get a speed boost to flee away to prepare yourself.

You Should Be Able to Close your Backpack To Lock It From Other Players, in order to get anything from the backpack you have to burn it to drop the stuff or use a tool to force it open breaking the tool.

With A % chance of working. deprending on the item used.

you should be able to lock chests and give them hammer damage resistance and flame resistance.

Not Immunity.

Followers You Get Should Be Announced.

when killed and recruited

when in combat you take a little less damage from charlie, [like 20%]

Lose Sanity From Players that killed players.

Thats All I Got For Now. Sorry I Spammed I Wanted To Help, i want Pvp To Be Good Again.
Чаpли 6 Aug, 2017 @ 3:55am 
@John , thanks. work awesome. :) Little idea, if you can... On my server is near 5 overworlds and 3 caves... Can I make different settings on each of the worlds for days of life when PvP enable? AND more important question. Is it availble to add settings not only max 10 days with pvp disable, but also is NEVER (Not PvP at all) setting? In that case we will can make server partly full PvE, partly PvP... It is my dreams :)

Or may be it is possible to manual change modoverrides with 999 days before PvP in one of server's world? ? Will it work?

And is it available to restrict wigfrid to level up herself when punching other players in time of newplayers PvP protection enabled?

Hope, you can answer :) ....
Mass 8 Aug, 2017 @ 5:16pm 
well my friend and i have an idea, remove stun from everything but ranged? the idea is from the fact that it is stupidly easy to kill someone with a basic weapon due to stun
Erik 13 Oct, 2017 @ 3:13pm 
I'd like to suggest a feature, whenever a player gets attacked, can they become a random furry or anime character? I feel like it'd really make this mod great. Also I suggest that if a player picks Wolfgang or Wigfrid their game instantly crashes.
Coola101 18 Sep, 2020 @ 9:55am 
I feel like the slowness/stun effect dealt to players should be able to be turned on/off, since I think it would more just be annoying as being stunlocked by another player would be too easy. I might suggest the inverse to be an option as well, so players might be able to get out of being stunlocked, or slower attack speed in PvP for the same reason?

One thing that I have been looking for as well is disabling death messages altogether, or at least censoring the killer. I've been wanting to make a murder-mystery type gamemode for awhile now and that is the primary component I am missing. It could also allow for unease in wilderness combat, since you are unsure as to who remains and how many remain.
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