XCOM 2
Fallout Power Armors Pack V2
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∑3245  [developer] 1 Jul, 2017 @ 10:50pm
General Feedback Thread
If you think you have a good constructive idea on what could be improved in this mod, then post it here.
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Showing 1-15 of 15 comments
Jofoyo 5 Jul, 2017 @ 11:47am 
I think swapping out some of the grungy prewar textures for some newer, shinier, postwar ones would make more sense, and be more appealing.
∑3245  [developer] 5 Jul, 2017 @ 12:17pm 
Originally posted by Mykhail Kozak:
I think swapping out some of the grungy prewar textures for some newer, shinier, postwar ones would make more sense, and be more appealing.

Do you have any pictures of what you're talking about?
Jofoyo 7 Jul, 2017 @ 10:23pm 
Ah, apologies for not seeing this reply, I didn't subscribe to the discussion for some reason.

I suppose theres not really any actual prewar textures avaliable seeing as Fallout 3 took place entirely post war and that seems to be where you ported it from.

I could probably get some prewar textures made for you.
∑3245  [developer] 7 Jul, 2017 @ 11:14pm 
Originally posted by Mykhail Kozak:
Ah, apologies for not seeing this reply, I didn't subscribe to the discussion for some reason.

I suppose theres not really any actual prewar textures avaliable seeing as Fallout 3 took place entirely post war and that seems to be where you ported it from.

I could probably get some prewar textures made for you.

I can get you the Diffuse, UVs, Mask, and/or Blockout Map (Same as Mask but with different colors), if you want a reference to use.
Jofoyo 7 Jul, 2017 @ 11:37pm 
Sure, I'll see what I can do.
∑3245  [developer] 7 Jul, 2017 @ 11:41pm 
Originally posted by Mykhail Kozak:
Sure, I'll see what I can do.
Do you want the T-45d, T-51b, APA, or all of the above?
Last edited by ∑3245; 7 Jul, 2017 @ 11:41pm
Jofoyo 8 Jul, 2017 @ 12:00am 
All
∑3245  [developer] 8 Jul, 2017 @ 12:37am 
Jofoyo 8 Jul, 2017 @ 7:22pm 
It's proving to be quite tricky, but I'll see if I can't make due
Jofoyo 8 Jul, 2017 @ 8:08pm 
https://www.dropbox.com/s/p5jx9hobiknvmbc/t-45d%20changed.7z?dl=0 Heres the new T-45D, i removed most of the dirt and gave it a newer look, though a lot of the scratches remain

I havent gotten to see what it looks like in game yet
Last edited by Jofoyo; 8 Jul, 2017 @ 8:09pm
Jofoyo 9 Jul, 2017 @ 12:46am 
Also I believe you forgot the Advanced Power Armor helmet (X-01) textures
∑3245  [developer] 9 Jul, 2017 @ 1:10am 
Originally posted by Mykhail Kozak:
Also I believe you forgot the Advanced Power Armor helmet (X-01) textures

The link has been updated.
✠ DFSpecter 6 Jun, 2018 @ 5:40am 
Have it be for exoskelleton or higher tier armors, instead of us using the unlimmited customization addon, so we're not stuck with it being on the most lowest, useless armor tier in the game?

(I first subscribed to alot of these armor mods back when the game first came-out, and I'm under the assumption this wasn't fixed yet)

I know it seems easier to just go with unlimmited customization, but after getting a paladin ready, everytime I had to upgrade his armor I'd have to re-tailor him because when you upgrade/change armor with the UC addon mounted, it just scatters the armor combos into rng heaven and makes me want to vomit. And there's several armor tiers to go through, and I (and god knows how many other people) have to repeat the process.... CONSTANTLY.

So, yea.
Last edited by ✠ DFSpecter; 6 Jun, 2018 @ 5:41am
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