Sid Meier's Civilization VI

Sid Meier's Civilization VI

A Civ of Ice and Fire V1.1.0 Gathering Storm
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Decamatus  [developer] 15 Dec, 2018 @ 12:09am
v1.0.6 Bug Reporting
If anyone is having issues with the new patch, please post them here!







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Showing 1-15 of 19 comments
Cinis 19 Dec, 2018 @ 2:50am 
Unable to load saves or start new game with any content from this mod after update on 15th

Error - 31045188730

persists when all other mods are disabled

pelase let me know how to get the previous version
Last edited by Cinis; 19 Dec, 2018 @ 2:54am
Decamatus  [developer] 19 Dec, 2018 @ 5:32am 
I just tested loading a save from an older version and it worked without issues, you may run into some issues loading old saves, but most SHOULD still work. That sounds more like an issue with the installation of the mod. Because this was a complete rebuild of the mod in terms of the .modinfo file it's likely that Steams manifest got screwed up while trying to update it.

Try browsing to steamapps\workshop\downloads\289070 and look for a 964610932 folder. Check and see if there is a small file there. Even if there isn't, browse to steamapps\workshop\content\289070 and make sure the 964610932 folder is around 2Gb in size.

If you had a file in the downloads folder, OR your content folder wasn't close to 1.9Gb unsubscribe from the mod, delete every 964610932 folder in BOTH the downloads and content directories and then resubscribe and let the entire mod redownload.
Last edited by Decamatus; 19 Dec, 2018 @ 7:46am
Cinis 20 Dec, 2018 @ 3:08am 
Hello

This issue still persists after your steps have been followed, as well as a validation of steam files & mod re-download

Decamatus  [developer] 20 Dec, 2018 @ 2:42pm 
Can I have you zip up your log files after trying to start a game on one of the ACoIaF rulesets and submit them so I can see what exactly is happening? https://www.dropbox.com/request/r43EclKV5hj59e5A3pOu

I have no problems even on my "Clean" copy of Civ 6 that's installed on a potato quality PC with an account that owns no DLC and is subscribed to no other mods, if you have that happen even with no other mods enabled something is definitely off somewhere.
gregpes 20 Dec, 2018 @ 7:36pm 
My game has been crashing since the new patch on 12/15. I've been playing it for a month. Turn 344, 1923AD. I'd really like to finish it. I can create and play a 5 kings game but my old game always crashes at start. I unsubscribed and downloaded a new subscription. Still crashes my saved game at start.
Cinis 20 Dec, 2018 @ 9:50pm 
Hello

Where can i get these logs?
Cinis 20 Dec, 2018 @ 9:53pm 
found. Logs have been sent
gregpes 20 Dec, 2018 @ 10:24pm 
My game was created with the Standard ruleset but with GOT rulers. I see it is no longer possible to create a game like that. All games must use Westeros rulesets. Also Robert Baratheon's screen shows Kingsguard II. In my game he did not have these units. Are these differences causing the crashes?? Can I have version 5 back?
Decamatus  [developer] 21 Dec, 2018 @ 8:42am 
In both of your cases, you appear to have been using the Standard Ruleset when you had these issues, which I am in the process of phasing out completely. As I continue to make changes simply having the mod active will start to cause issues with the Standard Ruleset, as you've both noticed.

I made some drastic changes to the structure of the mod when I had to rebuild it to incorporate the art files and I hadn't considered that anyone was actually still utilizing that ruleset because it meant they would be missing out on 90% of the new content that the mod adds.

As I said, I've had plans to literally remove that option to prevent people from using it while the mod is active so those issues don't occur. You'll notice that you can't select the leaders in that ruleset anymore which is a start, but in the next build that option will literally no longer be available. This has always been intended to operate more as a total conversion than a leader pack that should be expected to work fine on the normal settings and the civs are not really balanced for regular civ gameplay.

In your case [IFRC] DyC3, it looks like you are loading a save game and it won't load because you had two mods on, both of which conflict with the update after the removal of the wonders and late game districts.

The mods are Removable Districts and Wonder Tweaks. You may have disabled these before you tried to load the game, but as long as the files are availalbe in your workshop folder it will still try to apply them when it loads the game and because they conflict with the new version (wonder tweaks changes wonders that had to be deleted to make the new wonders work correctly) it will crash and unfortunately if you to try to load the save without them present in that folder it will still crash only you will get the missing mod error message instead of the database error one.

I'm going to upload the 1.0.5 version of the mod to DropBox so anyone who wants to finish their old games can do so, but going forward things will only get worse as far as compability with that Ruleset goes for older saves and like I said, it's not even going to be an option soon so I'd advise refraining from starting any more new games on that setting if you want to stick with the updated version of the mod and get new content.

https://www.dropbox.com/sh/1b08fk7c6ulkevh/AACt4w89xNhVniHfT8nOU_Tna?dl=0 (might still be uploading, give it a few minutes and check back if only the readme is available)

Last edited by Decamatus; 21 Dec, 2018 @ 12:03pm
gregpes 21 Dec, 2018 @ 6:42pm 
I unsubscribed to V.6 and downloaded V.5 from dropbox and I'm able to play my saved Standard ruleset game again. Thank you very much. Valaris Dohaeris. Now I can end Tywin Lannister's space program with my spies and fleets.
NSquared 25 Dec, 2018 @ 10:39pm 
On Linux, The top status bar doesn't ever load in. Also the Tech and Civic Trees never load, so you cannot progress past turn 1 if you found a city. I'm running Kubuntu 19.04
siupistiupi 31 Dec, 2018 @ 6:14am 
Hallo everybody, I submit my issue here, maybe is a better place than open a new discussion. I have Civ VI on my MAC in the App Store version. I subscribed the Mod on Steam but I cannot see it in my game menu. I'm really not so good in mod managing, so I fell a little bit frustrated. If you have any suggestion for me I will be really grateful.
Thank you very much!
Pseudo1 3 Jan, 2019 @ 5:46am 
All of my city names have become code loc strings, eg LOC_LANNISTER_CITY1.

Any way to get them to revert back to the correct names?
krnlpanik 4 Jan, 2019 @ 2:01pm 
Originally posted by Naz998:
On Linux, The top status bar doesn't ever load in. Also the Tech and Civic Trees never load, so you cannot progress past turn 1 if you found a city. I'm running Kubuntu 19.04

+1 running Elementary OS Juno (Based off of Ubuntu 18.04)

Works flawlessly in Windows 10. Thanks!
szotyolade 13 Jan, 2019 @ 12:11pm 
Hi, I tried playing this mod with a friend in a lan multiplayer, but we could not start the game. We both ticked that we are ready, but we got the error "Not enough players". We disabled all other mods, both run windows 10. I'd be grateful for any suggestion. Thanks!
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