RimWorld

RimWorld

Luci heals more!
suggestion/request for sub-mod
hi,

someone showed me this mod, while I was asking in forums for age reduction thing and said that this mod implemented age reduction towards 25
but knowing the mechanics of luciferium, I would still polish it:
since luciferium by it's description is a bounch of nanites, I always found it quite strange for it to require constant usage, why can't the nanites reproduce themselfs, the human body contains every element in a realy small ammount even super rare metals...
so by this concept, it would be great, if luciferium would be changed in a way, that it requires a permanent 'energy' supply (food), to keep up the nanite population and maybe until malnutrition, the effect lives or the nanites eat away the body if there isn't enough food and just quicken hunger simply, but the healing effect and age reduction stays permanently.
Because of the permanent part, luciferium would be more valuable, so it's price should be increased, to make it an ultra lategame thing and be at thee cost of something similar like the AI persona core or something like that, so it would be balanced out.

I'm asking these things mainly because of roleplaying things, because there are mods, where it is possible to create luciferium, so the constant supply is not a risk, but changing lucferium in this way would be more appropriate in my opinnion because of the fact, that it's a bunch of nanites, so why would they leave the body or make any kind of dependancy?
Extra hunger rate is a realy good limiting factor, since the food supply in larger colonies can be baseline quite hard, so it will make it even harder if someone wants to get this kind of luciferium advantage.
Last edited by Immortalits; 7 Aug, 2017 @ 8:38am
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Showing 1-5 of 5 comments
MarsMond 17 Aug, 2017 @ 6:41am 
The Recon And Discovery mod would have "Seraphites", which kinda do just that, you just need to add a patch similar how this patches "LuciferiumHigh", add a patch for "Seraphites", load this mod after Recon And Discovery, and it would have that effect. Though it comes with good bit more stuff.
Last edited by MarsMond; 19 Aug, 2017 @ 10:45am
who_stole_my_name  [developer] 11 Oct, 2020 @ 9:56am 
It took me some time, but I've made it as requested.
Immortalits 5 Dec, 2021 @ 6:35am 
I've returned to the game after a large skip and happily using this mod, altho the age reversion is great, I've noticed, that there are frequent events related to aging.
I'm not sure, if these events happen each year after 25 or only when entering 25, but for this reason, it might be a bit more convenient to make the age go towards 24 or 26 or maybe implement a slidebar, like with the hunger rate or if possible, set the aging 'goal' between 2 whole numbers (if the trigger of these events are year to year aging).

Another solution can be to make luci prevent these events happening or just give it a checkbox, like with the aging messages to ignore them too (as a separate button).
SAUCE__GODD 4 Nov, 2022 @ 12:50pm 
Could you make changes to the vampire passive healing to make it more similar to this mod?
who_stole_my_name  [developer] 11 Nov, 2022 @ 6:01am 
Shouldn't be too dificult too achieve, i'll have a look
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