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1) To add mailboxes you need to add additional lines to this lua file. https://github.com/ndo360/Deception/blob/master/gamemode/mapents.lua
A proper tutorial will be available soon, but make sure you follow the examples inside the lua file and use the 'getpos' command to get your vectors and angle. (I may be wrong on that command as I cannot check due to me being on mobile.)
2) One tactic to use is to listen to who calls who suspicious. Agents can tell even the minor of weapons and mark them as suspicious due to them already spawning with the 'Detect concealed weapons' skill. An example would be as a civilian you may see someone as unarmed but another player calls them suspicious, this could mean they paid and gained the skill from the store for detecting concealed weapons better, or it's an agent calling a person out. Another way is to see who shows the VIP ID to you as agents can steal the VIP's ID or buy a fake one. Last quick way to identify is when you see illegal weapons on a person. The current illegal weapons are dart guns and knifes. Other skills are learned as you play!
I'll be glad to try out this new way of playing and I'll be even happier knowing how to make maps. Again, thanks for everything, as I see you are interested and into the community you've made. Not a lot of developers can say that they enjoy what they're doing and make good content.