Space Engineers

Space Engineers

Mexpex Warfare Industries v1.1.7
Gorbadon 26 Apr, 2018 @ 2:39pm
Inventory script problems
Scripts like TIM or Isy's inventory manager can't auto create ammo.

Acording to Isy's script there is no blueprint.
Not shure what exactly that means but that is aperently the issue.

Doesn't seam to be the fault of the scripts since ammo from outher mods like "Battle Cannon and Turrets (DX11)" can be auto created.
Last edited by Gorbadon; 26 Apr, 2018 @ 3:16pm
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vampiredmage 6 May, 2018 @ 7:54pm 
can confirm this is an issue
Starhero Raine 8 May, 2018 @ 4:42pm 
Confirmed, force on tim doesn't even work..Tim doesn't even say there is an issue in the DEBUG LCD either.
Gorbadon 9 May, 2018 @ 6:07am 
Some further information:

Kreeg the autor of "Inspired Weaponry" was able to get his mod working with Isy's Inventory Manager, he suspects his ID Tags were somehow the cause of the issue.

I think there is some sort of specific convention that has to be followed for the scripts to funktion properly.
Last edited by Gorbadon; 9 May, 2018 @ 6:16am
vampiredmage 9 May, 2018 @ 1:38pm 
i temp solved it by putting an order of the ammos i want in the amount of 5 million
Exelsiar 23 Dec, 2018 @ 12:36pm 
Has anyone come up with a solution to this, other than manually build the required ammo? Any word from Mexpex about it?
Not too big of a deal I know, but thus far this is the only mod such scripts have an issue with. (I use isy's myself, TIM is too cpu heavy)
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