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I'm not 100% sure this would work, but... You could open up this mod's definition file and disable this mod's 3UPT functions. You'd need to open Windows Explorer (not Internet Explorer), then navigate to the mod's folder. It's usually some place like:
C:\Users\xxxx\Documents\My Games\Sid Meier's Civilization 5\MODS\SMANs Omnibus Mod (v 5)
Where xxxx is the account where the mod was installed.
You're looking for a file called "SMANs Omnibus Mod (v 5).modinfo"
Use Notepad or some other text editor to open this file. The line you're looking for is this one:
<UpdateDatabase>SOD This MOD/SOD_This_MOD.sql</UpdateDatabase>
Simply delete this entire line, save the file, then go back to Civ V mods area, load the EUI and this mod again, then test to see if the unit flags show up again.
And please let me know if this works. IIRC (and I usually don't) there's a way to have this mod check to see if another mod is loaded before it loads all its changes. Perhaps I could add some code that would check for EUI being loaded, and not load this function if it is.
I'd appreciate it if you can test this for more than a couple of turns in a new game and see if it works. Thanks!
I decided SMAN's FlagManager is more important, but I did not check the consequences =))
If you have BNW installed, the mod played alone should work. The only thing that would prevent that is database corruption. Clearing the cache is about the only thing you can do.
I have a problem with the whole unit, research and ressources logos. After starting a new game I can play without any problems for about 15 mins. Than all the logos are black. Is there an issue with ur modern ressources mod, or the irregular units?
Out of ur mods ,I just use some "map-mods" and the ingame Editor.
Thx