Medieval Dynasty

Medieval Dynasty

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Game Needs a Crime System
I am playing lately and stumbled into a Bandit camp and it git me thinking. This Game needs a Crime system something like that rarely you will have one of your Villagers sneaking around late in the day/Night stealing from the Various Storage buildings. In the Early Game It would be on the player to Realise that there is a Thief then find and report them to the local Town. but in later Game stages Like when you can name your Village you can unlock a Watch and pillory that will do that for you and execute punishments themselves.
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Some time ago, I suggested this. We already have a night guard (the hunter I think) who patrols, but if we could have a dog to accompany him/her, it would increase the chances of catching the thief.

As for punishment, the thief would be pilloried for a season, and we could throw rot at him/her like we do with the snowball.

That would be also entertaining.
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