Medieval Dynasty

Medieval Dynasty

View Stats:
_D.Vlack 21 Dec, 2024 @ 10:18am
Is there a way to make NPCs recognize user-created paths or bridges?
In most production facilities, production is carried out systematically even if the NPC does not arrive there, but
in the case of farming, the NPC must arrive directly to proceed.

However, although the straight distance is short, if the road set by default on the map is close to the house where the NPC lives, it always takes a long time to go around the road to the barn.

Because of this problem, even if you hire more barns and more NPCs, there are always cases where the season passes without farming.

* Please understand the awkward sentences because I am not an English user.
< >
Showing 1-1 of 1 comments
*Morri* 21 Dec, 2024 @ 10:25am 
No other solution for now but moving the house of the farmer.
< >
Showing 1-1 of 1 comments
Per page: 1530 50