Warhammer 40,000: Darktide

Warhammer 40,000: Darktide

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Holy Nvidia favorability
I recently just replaced my rx 7900 xt with a 5070 ti. Omg I'm getting like 20-30 more fps. No upscaling.

--1440p---
7900 xt ---> medium settings
5070 ti ----> high settings ( no rt) 20-30+ more fps. way better 1% lows and stability

holy. didn't know you nvidia boys had it so good. I know the 5070 ti is more powerful but it's way more in this game.

Btw is it just me or does ray tracing in this game look worse?
Last edited by Eazyf; 31 Jul @ 9:23pm
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Showing 1-12 of 12 comments
yep, my 3080 ran better than my 9700XT
Deepeye 31 Jul @ 9:46pm 
Not much of a technical person, at least not for many years anymore. I finally have a solid rig since start of this year (checked the tech specs from the pricing list - ASUS RTX 4070 Ti Super, 32 Gb RAM ddr5 6000/k2 Kingston, MB ASUS b650, AMD Ryzen 9 7950x, SSD Samsung 990 Pro m2).

Initially I put everything to extreme with DLSS and got decent fps (around 100 in steam overlay), then something changed at some point. Frame drops started to become apparent. Now steam changed how their fps counter works, too, confusing for me to be honest + it is only green now (why?). So I adjusted the counter to show more details (becomes less pop-out green) and tuned down extreme settings to high and ray tracing to low-medium options. With DLSS quality I get no drops anymore, everything is smooth all the time around my TV refresh rate (it has as if 120 hz but actually 100).

Based on what I gathered from comments ray tracing is really poorly implemented in DT and eats a lot of resources. Sounds like early in 2000 when ppl disabled shadows to have better performance.

EDIT: I turned off ray tracing right now. I had some absurd drop in FPS on one mission. For some reason it got turned off before (again) and after turning it back on I realised it is not worth the sacrifice. If I do not get my 100-120 fps on this rig - it is not ok.
Last edited by Deepeye; 31 Jul @ 11:10pm
Eazyf 31 Jul @ 9:48pm 
Originally posted by Deepeye:
Not much of a technical person, at least not for many years anymore. I finally have a solid rig since start of this year (checked the tech specs from the pricing list - ASUS RTX 4070 Ti Super, 32 Gb RAM ddr5 6000/k2 Kingston, MB ASUS b650, AMD Ryzen 9 7950x, SSD Samsung 990 Pro m2).

Initially I put everything to extreme with DLSS and got decent fps (around 100 in steam overlay), then something changed at some point. Frame drops started to become apparent. Now steam changed how their fps counter works, too, confusing for me to be honest + it is only green now (why?). So I adjusted the counter to show more details (becomes less pop-out green) and tuned down extreme settings to high and ray tracing to low-medium options. With DLSS quality I get no drops anymore, everything is smooth all the time around my TV refresh rate (it has as if 120 hz but actually 100).

Based on what I gathered from comments ray tracing is really poorly implemented in DT and eats a lot of resources. Sounds like early in 2000 when ppl disabled shadows to have better performance.
When I upgraded to a 9800x3d it boosted my fps and stability alot too. this game is cpu demanding also.
Originally posted by Eazyf:
Originally posted by Deepeye:
Not much of a technical person, at least not for many years anymore. I finally have a solid rig since start of this year (checked the tech specs from the pricing list - ASUS RTX 4070 Ti Super, 32 Gb RAM ddr5 6000/k2 Kingston, MB ASUS b650, AMD Ryzen 9 7950x, SSD Samsung 990 Pro m2).

Initially I put everything to extreme with DLSS and got decent fps (around 100 in steam overlay), then something changed at some point. Frame drops started to become apparent. Now steam changed how their fps counter works, too, confusing for me to be honest + it is only green now (why?). So I adjusted the counter to show more details (becomes less pop-out green) and tuned down extreme settings to high and ray tracing to low-medium options. With DLSS quality I get no drops anymore, everything is smooth all the time around my TV refresh rate (it has as if 120 hz but actually 100).

Based on what I gathered from comments ray tracing is really poorly implemented in DT and eats a lot of resources. Sounds like early in 2000 when ppl disabled shadows to have better performance.
When I upgraded to a 9800x3d it boosted my fps and stability alot too. this game is cpu demanding also.

This game seems to be quite reliant on frame gen (I have seen almost everyone use it). And, Nvidia's solution to frame-gen is superior (I think).

Are you using frame-gen?
Eazyf 31 Jul @ 10:06pm 
Originally posted by DirectXWhatever:
Originally posted by Eazyf:
When I upgraded to a 9800x3d it boosted my fps and stability alot too. this game is cpu demanding also.

This game seems to be quite reliant on frame gen (I have seen almost everyone use it). And, Nvidia's solution to frame-gen is superior (I think).

Are you using frame-gen?
No I never use frame gen, I'd rather go in debt than use that. I get a good 120 fps on high at 1440p. So that's plenty good for me for a horde shooter. I think frame gen can increase latency. though the new frame gen is alot better.
Originally posted by Eazyf:
Originally posted by DirectXWhatever:

This game seems to be quite reliant on frame gen (I have seen almost everyone use it). And, Nvidia's solution to frame-gen is superior (I think).

Are you using frame-gen?
No I never use frame gen, I'd rather go in debt than use that. I get a good 120 fps on high at 1440p. So that's plenty good for me for a horde shooter. I think frame gen can increase latency. though the new frame gen is alot better.
How about stutters? Do you feel significant improvement in smoothness (less micro-stuttering and hitches and stuffs like that)?

Although, you should play through a bit (perhaps for a few hours through several maps) for the GPU driver to build disk-based shader caches. This game, like vermintide 2, is awful in that regard. The initial shader pre-compilation barely does 10% of what the game needs, so, you need to have the driver build it for you by way of gameplay.
Eazyf 31 Jul @ 11:31pm 
Originally posted by DirectXWhatever:
Originally posted by Eazyf:
No I never use frame gen, I'd rather go in debt than use that. I get a good 120 fps on high at 1440p. So that's plenty good for me for a horde shooter. I think frame gen can increase latency. though the new frame gen is alot better.
How about stutters? Do you feel significant improvement in smoothness (less micro-stuttering and hitches and stuffs like that)?

Although, you should play through a bit (perhaps for a few hours through several maps) for the GPU driver to build disk-based shader caches. This game, like vermintide 2, is awful in that regard. The initial shader pre-compilation barely does 10% of what the game needs, so, you need to have the driver build it for you by way of gameplay.
Yes I dealth with alot of stutters. but now that I'm using the 5070 ti and 9800x3d. I get maybe 20 frame drops at most. So no. finally, crazy how much money you gotta spend just to get a playable game at 1440p. stutters were defiantly an issue with the 7900 xt radeon
*Sits here with a 1080*
Do you guys not get enough FPS?
Originally posted by Eazyf:
I recently just replaced my rx 7900 xt with a 5070 ti. Omg I'm getting like 20-30 more fps. No upscaling.

--1440p---
7900 xt ---> medium settings
5070 ti ----> high settings ( no rt) 20-30+ more fps. way better 1% lows and stability

holy. didn't know you nvidia boys had it so good. I know the 5070 ti is more powerful but it's way more in this game.

Btw is it just me or does ray tracing in this game look worse?
congratz for join our green brotherhood. let me give you a some advice. Dont use any RTX settings without dlss on. And with 5000 series you never need to turn on some kind of TAA FXAA and other stuff, Just use Dlss on DLAA ( its wiil give you native 1440p) I have 5080 and 9800x3d and its run on 120+ FPS on 1440p Full ultra (No RTX).
So again wish you have fun with you new GPU.
Last edited by Монарх; 1 Aug @ 2:26am
1 Aug @ 6:14am 
I got nvidia just because I got really sick of their "application". But can't remember any graphical issues in any games. Anyway, with amd you absolutely can have some weird issues like crashes in star wars battlefront or weird fps in DT or some similar stuff. I wonder how is it with nvidia nowadays? Any issues in modern games? Should I blame myself for not getting nvidia? Oh, also I remember nvidia loves to fry for no reasons and generally speaking loud during loads?
Nvidia is more popular and has more market share, they're always trying to get games optimized for their hardware lineup by devs which is why you see their logos on starting a bunch of games.

This can be good and bad, because it should give you "the experience" when you get Nvidia. The bad thing is that it lets them CRANK UP the price (and said experience is not actually guaranteed, plenty of crap games unoptimized out there for all hardware). Nvidia killing 32bit physx on the 50 series is a gutpunch if you're a collector of PC games.

I certainly haven't seen AMD get their labels around much. They offer the cheaper price but end up looking like the "budget" option when it shouldn't be the case.

Originally posted by talkingmute:
*Sits here with a 1080*
Do you guys not get enough FPS?
One of my friends plays on a 1060 and another on a 1080 lol, god tier relics
Last edited by DuckieMcduck; 1 Aug @ 6:22am
Ray Tracing is not poorly implemented in this game, it's just that it already has baked-in RT simulation and therefore full RT does not change much, certainly not enough to justify the hit on framerate.

RT is most noticeable on the missions which have the power outage modifier, so the emergency lights and candles etc. add a lot more atmosphere. So it's a niche thing at best.
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