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There also times a Scab Gunner can down my character in 1 sec, also trash enemies spawn behind me kills my character with just 2 hits while usually a rager take 4-5 hits before he could down my character.
If AI Director wants you dead, you are dead no matter what do you.
I also think the new Pox Gas mutation makes the problem even more evident when some players are faster than others in the same match. When Pox Gas starts appearing, I remarked that most people don't want to wait it out but rather rush through to the next Pox-free section. With highly-deviating sprinting speed for players, I was often finding myself left behind because I had slower build for my Ogryn and I couldn't consistently catch up with others despite sprinting all the time. I did sorta fix it by using some weapons that favored sprinting speed, but that was annoying at the beginning, before I changed my build.
you are thinking of zombie master
it has one player who controls zombies RTS style while facing a team of any where between 15 and 31 players who have to complete objectives while the master uses traps and zombies to stop them
it was not some maps but all maps
you may of mixed it up with zombie panic which did have a pvp survivors vs zombies style where a team of zombies that starts small must fight a larger survivor team that would slowly be converted over to the zombie team with each death making it into a last man standing type game unless the survivors could complete all objectives and escape