Tiny Life

Tiny Life

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Felwitch 1 Jan, 2024 @ 2:51am
Playing on the Steam Deck
Edit: I'm so effing dumb. I could have just switched the control scheme to Keyboard and Mouse and all my issues would have been fixed.
I tried publishing my settings to Steam and hopefully they're of use to others as well.

original post:
It works great, but I wish I could use the right trackpad as a cursor without having to hold the STEAM-button. And the left trackpad could be used to move the camera.

And with controller controls in general: Pressing B while selecting colors brings me back to the main building options and I have to navigate to the object all over again.
I wish pressing LB while on the most left tab would take me around to the last tab. Would make scrolling through the tabs easier.
Pressing LB or RB automatically always selects the Sleek Coffee Table. So you always have to press B before being able to select something else.
Last edited by Felwitch; 11 Jan, 2024 @ 11:46am
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Showing 1-3 of 3 comments
Felwitch 1 Jan, 2024 @ 3:36am 
Of course I can set the trackpads to work as mouse. But the issue is that the game autodetects the inputs and disables the other. So when mouse is detected, controller inputs are disabled until repeated controller inputs are detected, at which mouse input is disabled. Well not fully disabled but limited. I want both to work at the same time :)
Ellpeck  [developer] 1 Jan, 2024 @ 5:17am 
Hi, thanks for your feedback about gamepad controls!

As the game is stil lin Early Access, gamepad controls are also not fully finalized yet, and a lot of the features you requested have been on our to-do list for a long time.

Gamepad controls are not designed to work in conjunction with mouse and keyboard input, due to the fact that this would cause various issues for players who are playing on a device that truly features both, like a computer. Currently, gamepad input is disabled until a single gamepad input is detected, like a button press or a menu navigation, and mouse input is disabled until a single mouse movement or mouse button click is detected.

This behavior still allows using the Steam Deck's trackpads for mouse input if necessary, but since all controls are fully mapped onto regular gamepad buttons, the need to do so should never arise. Can you describe the reason you still require using mouse inputs when playing with a gamepad?
Felwitch 11 Jan, 2024 @ 11:15am 
Hey there. Sorry, I completely forgot to answer.
I don't fully remember why I wanted to use mouse and gamepad controls at the same time. I think it was because navigating the menu with gamepad was too tedious.

In the meantime I figured that it's easier to just set the controls to mouse and keyboard in Steam and map keyboard keys to the buttons as I need them.
When writing my first post I forgot that this was a thing. I had similar issues with gamepad controls in "Slay the princess". Setting it to map buttons to keyboard keys solved all my issues and I suppose that this will solve all issues I have with controlling Tiny Life :)

Thank you for taking time to respond. I love your game.
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