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The tutorial system has been completely redesigned. Based on feedback like yours, I released a larger update to the demo a few weeks ago, and this issue has been addressed with a smoother and less overwhelming flow.
Regarding the sewing machine, you can actually grab the fabric from the center of the shirt and pull to sew it together. I’m actively thinking about alternative ways to improve this interaction.
The balance of PP, XP, and money has also been reworked in both the demo and Early Access to better support a more relaxed and cozy experience.
Countdown timers have been fully removed, except for a few critical moments where they are truly necessary.
Tasks are now more meaningful and educational. In Early Access, I’ve also added a computer system where you can get online orders and purchase raw materials directly, reducing the need to leave your shop. The material purchasing flow has been rebalanced and improved overall.
I truly hope you enjoy the Early Access version. Your feedback helps shape the game in a very real way, and I really appreciate you taking the time to share it.
If you ever want to send more feedback or have questions, you can always reach me directly at muhammet@zaody.net
Thank you again for your support.