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Good morning, dear players:
Background story:

We first started developing this project a few years ago, as a proof-of-concept for a Nintendo Switch version. We have returned it into the active development mode since last September, and right now this is what everyone is busy with: we update the build almost every day, and we're very excited about the upcoming Steam Playtest when we will get the first player feedback.
For us, this is the project where many of the most requested features of Gremlins, Inc. can be finally made possible: we already support multiple win conditions, and our auto-complete user interface takes the lessons of Gremlins, Inc. and applies them to making the new game even more intense.

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