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If the possibility of achievements is the only thing holding your interest in NS2, I think you are better off leaving it to collect dust.
What this guy said. If you value games solely based on shiny popups, this is NOT the game for you.
There are many other games that match your criteria. Many of the AAA mega-publishers push out many achievement-focused games every month. All of these have a single player campaign with variable difficulty levels, autosaving, regenerating health, and slower combat to make sure that you can enjoy the game properly. The game will reward and validate your progress with achievement popups, ranks, unlocks, and collectible items marked on your HUD, Radar and Map. Waypoints will show your way so that you don't get lost. Don't forget to check out the multiplayer add-on, which also comes with its own set of ranks/unlocks, and will help you earn the rest of the locked achievements that you deserve. Best of all, each of these games per month only cost $55 on preorders, and you'll get extra bonuses for those as well!
It's even better if you get them with an axe. Or a rifle butt! 10 points of damage! 1,000 points in awesomeness~!
Which is why Onos should listen to their gorge buddies more often. Seems that a number of gorge players have gotten to the point where they know exactly when an Onos has to get out, how much they can heal them between danger zones and safety and how celerity over adranline changes this. I'm starting to sacrifice the energy for speed in getting out faster and keeping the onos alive rather then having more energy and getting shot as I heal the faster onos fleeing.
I dislike the fact that marines are starting to figure out that they should kill the hippos first.
"Just because I single handily destroy your base and keep a living tank fully healed up is no reason to hunt me down first!"
I liked NS2 before it was cool :D
On a side note, ... I still can't believe people buy games purely for achievements.
You know, the usual ones that make you feel welcome (i don't like them)
Kind of like a helper to the tutorials (you already more-or-less have them with the instructionsthat happen when you evolve a new ability / get an exo or jetpack)
I'm sure it can be done with tutorial/intro purposes, it's when you get the grinding achievements that it can get weird (100 welder kills, 100 PRes while being an Onos/Dual Exo)
Then why did you buy it?
TF2 is a shiny example of how not to add crap to game.
But you won’t understand anyways...
So yeah, please dust it and go play something else.