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Fire Arrow has been reworked and now has 26 base fire damage and 130% damage effectiveness. It no longer has a cooldown and instead replaces the regular bow attack for Skeleton Archers. It now also grants Skeleton Archers 20% less attack speed.
Instead of 80%, Dread Phalanx will now grant 100% more damage and provide 50% health instead of 40%.
Marrow Shards has received some updates as well. Bone Splinters are now affected by the entire tree, so effects like Rip Marrow, Demise, and Bones of the Follower now apply to it, and you can change your Bone Splinters into a Splinter Nova that hits all enemies around you. We've also changed many of the tree's "more hit damage" modifiers into "more damage" to allow for ailment builds. We've also improved the consistency of Spirit Feast's mana recovery.
The following week, Mike clued us in on two new skill nodes for the Rogue: Alloy Animation and Shadow Massacre.
One more Rogue skill was revealed, but not before we saw a ring that looks like it plans to stick around longer than you might like.
The final stream of the month revealed a glimpse into Runes of Corruption and how those can impact items in various ways. Will you take the risk to corrupt your best items?
Corrupted Ruined and Corrupted with Corrupted Affixes
Corrupted with Legendary Affixes and Corrupted Downgraded to Unique
Who says you can’t win more than once in your life? No one, that’s who. This month’s Build spotlight goes to a past Spotlight winner with another incredible build!
Over the past month, my eager attempts to return home landed me in a place I didn’t think I would survive: an Osprix War camp. Among the tents and fires and scornful looks from the soldiers, I found they all shared one thing beyond the banners of the sun god. They all loved to eat! At camp, tents circled fires that blazed with heat enough to warm you as you passed between circles. But once the towering flames died down, the camp filled with the smell of food and spices in ways I had never experienced.
Season 4: Shattered Omens, will continue the chaos caused by the end of Chapter 10 last season by opening up Omen Windows. Omen Windows are a brand new season mechanic in which travelers will enter the area and release a new enemy called Omens. Fend off a hoard of creatures to make the Omen vulnerable to damage, then take the fight right to it. Omen Windows, like all other season mechanics before it, are here to stay and will add to the combat experience for many seasons to come.
It’s time for another Community Build Spotlight! Closing out the year with a bang can be hard to do. So, instead, we decided to take a look at a long-time favorite skill and end the year with Eterra-shattering impact. The SSF Meteor Sorcerer by Terranisaur is our pick for this month for more than a few reasons, and we hope you will enjoy it as much as we do.
A few days later, and this dish only got better! I was amazed to learn just how versatile it was; changing proteins or seasoning ratios didn’t make it any better or worse. Like the world of Eterra and it’s eras, it just evolved into something new but still familiar.














We’ll share more changes to Spellblade in upcoming posts, including improvements and ways to gain Fire Aura!

The Rogue is also receiving a series of targeted animation updates in Season 4, focusing on the areas that make the biggest impact, such as throwing animations, new idle states, run cycles, and evade motions.
Season 4 is shaping up very well. We’re very excited to share even more as we get closer to launch on March 26th!
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