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Other times bundle sites may give you a "Redeem by (DATE)" notice, but that is typically for software not games.
Best to only use legitimate good reputation sites as well, 3rd parties often contain codes obtained via fraud, and get revoked at a later time due to being obtained by fraud.
Your best bet is to report the game on its store page, providing detailed information and even a link to the devs own words on what they were trying to do, along with the result of it and wait for Steam to review it, hoping more people report it.
It seems like they've provided some kind of way to fix this for anyone who bought a key from humble bundle itself, but that's no guarantee either.
Curious as to how this will play out.
It was paid for the codes. It won’t refund the money, and it deactivated the codes.
https://steamhost.cn/steamcommunity_com/app/231330/discussions/0/600784500009599912/?ctp=8#c600784815203121058
Who is the owner of the Steam code, the license?
The one who sold the code, or the one who purchased it?
Apparently, THQ Nordic kept all the money for the codes and deactivated all codes that were sold but unused.
A customer purchased a Steam code, a Steam license. THQ Nordic arbitrarily revoked that license. It didn’t refund the money.
Someone sold you a CD and then took it back. Allegedly because you didn’t listen to it.
What is it called when you sell something to someone, then take it back, and don’t refund the money?
After how long do companies deactivate codes they were paid for? After 180 days, so they can’t be disputed with PayPal? After 2 years, which is the legal warranty period in Europe?
Apparently, whenever they want. Within a month, or even after 11 years.
They took the money, just as they took the license they sold you.
Without any issues.
In what other area is such behavior still possible?
Hopefully they can rectify this error soon, or Steam comes down on them hard for this failure.
I have an old computer at home, still from the 8-bit era. Should the manufacturer take it because I haven’t used it? Sure, I paid for it, but since I’m not using it, the manufacturer gets to keep my money and take my computer too?
Is it okay if I have an unopened collectible CD at home and it disappears just because I haven’t used it and have it stored away?
What about Pokémon cards, unopened? Will they disappear from people’s homes because they didn’t open them, and the manufacturer keeps the money but takes the cards too?
Is it okay that you pay for something, and then the seller decides to take back what you paid for?
Where else besides Steam does this happen?
I'm curious about it.
I have unopened audio music cassettes at home. Should I check if I still have them? If the publishing company didn’t steal them?
Generally the only other way that happens - again, in general - is obtained via fraud. In ultra rare cases like this, the businesses involved assisted each other to resolve the issue quickly. There's no need to panic. Thus as a super limited scenario made by a mistake this is largely not even a concern and is the sort of "once in a lifetime" mistake by a company because it can obliterate humbles reputation.
EDIT:
Given that there are a lot of trolls here who oppose everything on principle, expressing completely irrelevant opinions for hours on end, clearly not understanding what it's all about, I'll post here an analysis from Grok of how artificial intelligence understood the text I wrote:
The machine (GROK) understood it perfectly.
By the way, a note. When we asked for a trial period after purchasing the game so that we could get a refund, a bunch of trolls kept repeating that nobody wants or needs a refund, that it shouldn't be allowed.
They have nothing better to do with their day than to oppose everyone in everything. They will even make up lies, even if it contradicts Steam's rules (Steam's rules state the exact opposite), and they will repeat their lies over and over again just to oppose.
Why are accounts that are not affected by the problem being expressed? They have no other activity. They are just looking for something else to oppose endlessly.
I gave ChatGPT the same text to analyze—my own writing. Now compare that with the trolls in the discussion, who keep posting their nonsense, fiction, and lies, claiming how much they contributed to the topic. Some of them even posted dozens of comments, opposing everything at all costs. Yet it’s obvious that they either didn’t read the text or are simply incapable of understanding written content.
ChatGPT:
In this entire “discussion,” there are at most 2–3 accounts that actually addressed the topic and understood the core issue. The rest are just trolls. What is their motivation?
One of those trolls—the most active one—even reported my comment where I told him he was lying. I pointed out that he was spreading false claims by insisting that Steam codes expire, even though Steam clearly states they do not. And when I asked him, “So, according to you, is Steam lying?”—he reported the comment, and it was deleted. Meanwhile, comments spreading falsehoods—like accusing me of buying stolen codes—were left untouched. If Steam deleted all the off-topic comments, the entire discussion would barely fill one page with maybe 15 posts.
Yes, they even told you so in the response which you posted. They never meant to deactivate the codes of games people paid for. Humble made a mistake and sent them a list that contained activated/sold keys. It was only supposed to deactivate old keys that hadn't been sold
They already took steps to give those effected new keys.
There have been a handful of cases in 20+ years of this happening, and every time its resolved within days and people get new keys.
Yep, they never meant to remove sold but unused keys, they even said they were removing unsold/unused keys. In this context an unused key is the same as an unsold key, it doesn't say anywhere sold but unused keys were intended to be removed.
Some companies do this after a few months, THQ Nordic after several years. The point remains:
Who owns the television?
The one who made it?
Or the one who paid for it?
Can the manufacturer take the television you paid for just because you didn’t use it?
Or, the moment you paid for the television, are you its owner, and if someone takes it, they’ve robbed you?
Steam allows companies like THQ Nordic to first sell Steam codes and then, after receiving payment, deactivate them.
Without a time limit. After 2 months or after 20 years.
They sold you a license, which they then took away. So, they have the money, and you no longer have the game license.
Yes, and they said it was a mistake and immediately got new codes to give to those affected. Its happened before where they mistakenly delete wrong codes.
FALSE
From your own link
To this end, we have asked (and received) an entirely new batch of keys from THQ Nordic for Deadfall Adventures, and have "reset" the key in your Humble library. If you navigate to your library, you can take this new code and redeem that on Steam to return Deadfall Adventures to your library.
They already replaced the license's that were removed by accident
Please, which country in the world allows this?
In the European Union, it is a criminal offense. Theft, unjust enrichment, fraud.
That is false, making a mistake and revoking the wrong key and immediately fixing it is not fraud. I've had mistakes happen where accounts were shut down by accident, and they immediately fix it.
You keep ignoring the basic fact that they made a mistake, and fixed it immediately and gave new keys. So people lost nothing, had nothing stolen, etc.
Again at this point you've had it pointed out by multiple people that no one lost anything and the keys were restored. Since you keep refusing to read that part its clear there is no benefit to continuing this so i'm unsubbing.