Force developers to update games in a better way.
I just had to update 36mb, but game decides to unpack entire game to apply 36mb & then repack it, not good for an ssd, it's absurd & degrading way to update games, oh and if your disk isn't large enough, it will dump unpack to other drive, so yeah very terrible way of updating games.
I've seen other devs do this very well, but most of them go with this stupid method.
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Showing 1-12 of 12 comments
its fine for ssd youll never wear it out from steam updates

no its not the best way, yes some of the unpacking updates are bad. yes it can be better but no its not bad for the ssd.
Cause it's easier to manage for the dev.

Your own inconvenience isn't that important in that regard.
Ved 3 Jul @ 6:24am 
Originally posted by Crazy Tiger:
Cause it's easier to manage for the dev.

Your own inconvenience isn't that important in that regard.

This is why i don't buy live service now lol.
Originally posted by Ved:
Originally posted by Crazy Tiger:
Cause it's easier to manage for the dev.

Your own inconvenience isn't that important in that regard.

This is why i don't buy live service now lol.
That's fine. Just don't expect Valve, a game developer, to force other game developere to inconvenience themselves in such regards.
That's how SteamPipe works when a game developer puts everything in one very large file. Valve has advice for how to split files on the Steamworks documentation (they recommend a maximum combined file size of 100-200MB (can't remember the exact number) per file) but they're not going to pester game developers about file sizes.
Originally posted by eram:
its fine for ssd youll never wear it out from steam updates

no its not the best way, yes some of the unpacking updates are bad. yes it can be better but no its not bad for the ssd.
when you do a local network tranfer through steam, it doesnt repack or unpack anything right?
Originally posted by King of Games:
Originally posted by eram:
its fine for ssd youll never wear it out from steam updates

no its not the best way, yes some of the unpacking updates are bad. yes it can be better but no its not bad for the ssd.
when you do a local network tranfer through steam, it doesnt repack or unpack anything right?
if the update came from steam and is complete then when you transfer from 1 device to another you are just doing a file transfer, no unpacking or anything like that.
Typically I have to delete and redownload games that go through this 9mb diff patch for thirty minutes. Valve will simply have to understand it is not entitled to thrash my hard drive to save itself a fraction of a penny on bandwidth.

Originally posted by Crazy Tiger:
Originally posted by Ved:

This is why i don't buy live service now lol.
That's fine. Just don't expect Valve, a game developer, to force other game developere to inconvenience themselves in such regards.
The update process is totally managed by Valve so there would have no need to force anyone.
Last edited by William Shakesman; 3 Jul @ 7:16am
Originally posted by William Shakesman:
Originally posted by Crazy Tiger:
That's fine. Just don't expect Valve, a game developer, to force other game developere to inconvenience themselves in such regards.
The update process is totally managed by Valve so there would have no need to force anyone.
read Introduction to the SteamPipe Content System on steam works dev, pay close attention to Game Content Structure - Best Practices
Originally posted by eram:
Originally posted by King of Games:
when you do a local network tranfer through steam, it doesnt repack or unpack anything right?
if the update came from steam and is complete then when you transfer from 1 device to another you are just doing a file transfer, no unpacking or anything like that.
ahh ok, i do this often between my pc and my friends steam deck. The download speeds are slower, but i was like surely it is faster since its not making the steam deck unpack anything
Originally posted by Ved:
Originally posted by Crazy Tiger:
Cause it's easier to manage for the dev.

Your own inconvenience isn't that important in that regard.

This is why i don't buy live service now lol.

Nothing to do with live service but how the game's file structure is.

Alternative to a big package is having lots of small files, increasing size and loading times.
Ved 3 Jul @ 7:56am 
Originally posted by cinedine:
Originally posted by Ved:

This is why i don't buy live service now lol.

Nothing to do with live service but how the game's file structure is.

Alternative to a big package is having lots of small files, increasing size and loading times.

I do know COD has a large filesize, they can optimize better but they don't.
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