Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
But You are wrong cuz right now Fc 25 has the same 13.99$ price in both America and Pakistan... For Americans maybe its normal but for us who earn in PKR this is not a very normal price.... Other than that every other Game is also listed for the same price as in America....
Pakistan is in the USD_SASIA region.
https://partner.steamgames.com/doc/store/pricing/currencies
Ask the EA for better pricing in your region as they are the ones that ignored Valve's own suggested prices and increased it +204% to be in line with regular full USD prices...
https://steamdb.info/sub/956400/
That's very bad and sad for us gamers in Pakistan if they don't change the currency because the prices for each game is very high... People rather buy from Microsoft Store and EA app or they just play the pirated game! STEAM HAS GOOD NUMBER OF USERS FROM PAKISTAN IF THEY ATLEAST SWITCH THE PRICES TO INR...sales will double up from Pakistan!
Valve has no control over how EA prices their games. And EA wants you on their service or to subscribe to EA Play or get Game Pass which includes EA Play.
#affoardibilityforpakistanigamers
Not even worth 1¢ USD.
So, the reason why it's so expensive is because your currency has very little purchase power.
Valve. does. not. set. prices.
Developers are not required to lose money on a sale because your country has such low value currency.
Your poor economy is not the problem of everyone else.
I explained why EA does this.
Valve suggest pricing for region, suggestion developers and publishers are free to adopt or ignore as they see fit.
Valve creates regions, regions developers and publishers are free to sell their games at price they choose, or, if they so wish, not sell in given region at all.
Valve is moving away from creating local currency regions for regions with weak currencies and creates USD based regions for them instead as that moves the cost of currency volatility to the consumers of that region and developers and publishers can set one price and leave it at that no matter how local currency fluctuates.
Of course nothing will be enforced. Discounts, regional prices and such are voluntary, publishers decide how they handle the pricing of their products, nobody else.
They won't introduce every currency in the world cause that takes a lot of work and for most currencies it's questionable that it's worth it.