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I read it all, i remember a similar problem, at the time was the limit of the cpu core, srcds still single core based, meaning it will attach its process on one core (you can mess with this)
Maybe it could reaching up a single core, you can check using top dunno if it shows what core each server is using.
You can also check 'stats' on the server console, it shows cpu usage (dunno if its accurate) and fps (it could be droping at some point).
If you fps reaches 127, it will start to drop your tickrate, since you cant have more tickrate than fps.