WackoX 18 Apr, 2013 @ 12:32pm
[Solved] Source SDK for Half Life 2: Deathmatch is broken
Source SDK for Half Life 2: Deathmatch is broken, when i load Hammer up it says it could not load wireframe, apparently this is a known bug (seems like Valve doesn't support it anymore?)
So i followed this tutorial: http://forums.steampowered.com/forums/showthread.php?t=1457047
It doesn't complain about the wireframe anymore, but when i try to create some shapes i can't, because the grid is too much ''zoomed in''? i can change the size ofcourse but the grid would only disappear or be too big, i cannot place any shape on the grid, it would not ''grab'' it!

How can i make the bugged grid size?
Last edited by WackoX; 19 Apr, 2013 @ 5:25am
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Showing 1-4 of 4 comments
Wazanator 18 Apr, 2013 @ 2:36pm 
Can you take a screenshot of your grid?
WackoX 18 Apr, 2013 @ 3:52pm 
When i try to launch Hammer for Half Life 2: Deathmatch via Source SDK, the original way it's installed i get this: http://imgffs.com/i/8v7pX.png

I re-did the tutorial but now that doesn't even work anymore, i just get this whenever i try to open a map and then Hammer crashes: http://imgffs.com/i/6vDuQ.png

Nothing is wrong with my PC or files, i did "Check integrity of game cache" and reinstalled everything multiple times, i also tryed it on another PC and same problem.

I know they changed directory of HL2DM and CSS from /username/ to /common/ just recently, and for a longer period of time DoDS's hammer doesn't work either (and it's not just me it's everybody)
Wazanator 18 Apr, 2013 @ 4:23pm 
It's because they switched to steampipe, Valves already stated an update to fix it should be out within 2 weeks. http://i.imgur.com/QpvgwXG.png
WackoX 19 Apr, 2013 @ 5:25am 
Thanks for your response! hopefully, i can start building again in a few weeks..
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