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Blender Source Tools BleST
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8 Tháng 11, 2013
Tất cả thảo luận > Bug Reports > Chi tiết chủ đề
ZeqMacaw 23 Thg01, 2018 @ 3:34pm
[REQ] Import "smoothing groups" that keeps mesh connected
I've read up on smoothing group issues both in these forums and on various Blender forums. I am convinced that it should be possible to have this plugin import a mesh that stays connected *and* keeps the proper smoothing.

I was introduced to a method that does exactly that by TFA many months ago. I have since tested the method on several models and got someone else to run his own tests. The method works.

The method is described here: https://sites.google.com/site/zeqmacaw/tutorials/importing-smoothing-groups-into-blender

Would you implement an automated form of this in the plugin? Note that there might be a need to warn the user that it could take longer to import higher-poly models.
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The303 23 Thg01, 2018 @ 7:42pm 
I too support this; ive tested several models and this is one of the best things that can help improve the importer.
Artfunkel 24 Thg01, 2018 @ 2:44pm 
Excellent, that modifier will indeed solve the problem!
Artfunkel 27 Thg01, 2018 @ 10:46am 
This is now available from GitHub.[github.com] Give it a try and tell me if you hit any issues. :)
ZeqMacaw 27 Thg01, 2018 @ 1:25pm 
Awesome! Thanks, I'll give it some testing as soon as I can.
ZeqMacaw 28 Thg01, 2018 @ 6:00am 
Did some testing on 3 different models. One worked, but the other 2 did not.

This 7z has the 3 SMD files I used in the tests: https://drive.google.com/open?id=1nOqs-B-ZwWPfzDxAwm7H3jcPMicyztcn

I put "fails" or "works" at the start of the file names.

I was surprised how fast they imported. I am hopeful that the two failed ones indicate a simple oversight on something.
Artfunkel 28 Thg01, 2018 @ 8:22am 
The two meshes fail because they contain duplicated faces which are killed by Remove Doubles, and that causes the data transfer modifier to fail. Unfortunately there is no way to have blender remove merge just the vertices unless I loop over everything in Python and do it manually.
Pte Jack 28 Thg01, 2018 @ 11:41am 
Removing doubles can sometimes be a bad thing when working with these models. Especially in the objects where VTAs are applied. Hmmm.. I've downloaded the master, but haven't had a chance to work with it yet (so I shouldn't really be responding yet), but I thought I'd throw that out there.
Tác giả chủ đề đã chọn bài đăng này làm câu trả lời cho thắc mắc ban đầu.
Artfunkel 18 Thg03, 2018 @ 10:15am 
I've found a much better fix for this and shipped it in 2.10.
ZeqMacaw 18 Thg03, 2018 @ 4:44pm 
Just noting here that I retested using the 3 models I linked and they all imported correctly with 2.10 on Blender 2.79a.
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Tất cả thảo luận > Bug Reports > Chi tiết chủ đề