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All Discussions > Help > Topic Details
Alaxe 27 Feb, 2017 @ 5:08pm
Where Is The Flex Properties Panel?
Hello, I am reading a tutorial that says

" Select your character’s absolute head mesh and in the Blender SourceTools’ Source Engine Exportables panel, switch the Flex Properties to Advanced. Select your controller block file as the Controller source. "

I tried to followt his, but I do not see a "Flex Properties" option or area as shown here http://imgur.com/a/wABj5


What could the issue be?
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Showing 1-5 of 5 comments
xdshot 27 Feb, 2017 @ 8:44pm 
You need at least add some shape keys, then select your mesh with shapes on Source Exportables. Then it will appear.
Alaxe 27 Feb, 2017 @ 10:20pm 
Originally posted by xDShot™:
You need at least add some shape keys, then select your mesh with shapes on Source Exportables. Then it will appear.

Figured out what the problem was. It was a dumb mistake. I had it set to SMD instead of DMX
ezRocket 6 Mar, 2017 @ 6:51am 
Does exporting flex animations work now?
xdshot 6 Mar, 2017 @ 7:04am 
Originally posted by rocket:
Does exporting flex animations work now?
As it didn't before?
ezRocket 6 Mar, 2017 @ 8:10am 
Originally posted by xDShot™:
As it didn't before?

Well..no.

Say I had a flex for eye or mouth movement, importing it into Blender just discarded those flex animations.

The flexes are recognised in Blender but not animated if you import a .dmx that has those flexes animated.
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All Discussions > Help > Topic Details
Date Posted: 27 Feb, 2017 @ 5:08pm
Posts: 5