STEAM GROUP
Blender Source Tools BleST
STEAM GROUP
Blender Source Tools BleST
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S = KB ln W 1 Nov, 2015 @ 11:39am
Models appear to be invisible after exporting and putting in Gmod
I figure it might be something wrong with the textures? But everything was rendered successfully in Blender, including the correct texture. But in game the whole thing is just invisible. Can anyone help? Thanks.
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Zappy 1 Nov, 2015 @ 11:41am 
Originally posted by I_AM_NOT_PUNCAKE:
But everything was rendered successfully in Blender, including the correct texture.
So? Blender Source Tools ONLY exports MESHES (and animations), not materials nor textures.
Artfunkel 1 Nov, 2015 @ 11:42am 
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
S = KB ln W 1 Nov, 2015 @ 1:40pm 
Originally posted by Artfunkel:
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
I did view the model in HLMV, and it's all black and purple.
S = KB ln W 1 Nov, 2015 @ 1:44pm 
Originally posted by Artfunkel:
Try viewing the model in HLMV. In-game, try enabling wireframe mode.
In fact, HLMV never shows any texture for me ever. It's always black and purple and saying that"This model is trying to load one or more VMTs that can't be found."
Artfunkel 2 Nov, 2015 @ 4:47am 
That would be your problem then. Look online for guides to getting QC material paths right, this isn't an issue with the exporter.
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Date Posted: 1 Nov, 2015 @ 11:39am
Posts: 5