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Curb Height Adjuster is a brand new mod, first released on Dec 6, and has had 3 updates since. I think chances are high that it still has bugs.
Regarding the file CitiesHarmony.API.dll, it is normal for mods that use Harmony to include this file, and in fact it is the required that they include it. This file is responsible for detecting if Harmony is installed, which version is installed, and handling the situation (either by reporting a missing harmony mod, old/new version checks, compatibility workarounds, etc).
What do you mean by "breaking all mods"; what symptoms do you see?
I've had a cursory look at the source code on Github and I don't immediately see anything fishy that could explain how this mod is able to break your configuration after "removing" it. Keep in mind that disabled mods are still loaded. To properly remove a mod, you'd need to unsubscribe it, and completely restart the game. Due to file locks, an unsubscribed mod may remain in memory, loaded, until the game is re-started, so unsubscribing may not do anything while in game. Some mods are better behaved and are able to be unsubscribed with the game running.
If you or someone else can provide more detail on what is the unexpected behaviour I'd appreciate it. Otherwise, given this is a brand new mod, I'll let it be for some time for its early bugs to be found and fixed before attempting to debug it myself.
After some further testing I solved the problem myself, seems like the mod is conflict with two mods which modifies original toolbar UI and this also makes other mods seems to be 'broken' while other mods are running normally actually