STEAM GROUP
Left 4 Dead 2 Workshop Beta L4D2WSB
STEAM GROUP
Left 4 Dead 2 Workshop Beta L4D2WSB
1
IN-GAME
22
ONLINE
Founded
15 October, 2012
Kerry 22 Feb, 2013 @ 10:57am
2/22 Update
- Updates to L4D1 mutations
- ReapplyInfectedFlags( flags, ent ) [ent=null means "all bots"]
When changing infected flags, applies those flags to all existing infected
- New cmd option for CommandABot(), BOT_CMD_RESET clears the bot's current behavior.
- AllowBash( basher, bashee )
Called from code, return value defines the behavior:
ALLOW_BASH_ALL  - normal behavior
ALLOW_BASH_NONE – do nothing at all
ALLOW_BASH_PUSHONLY – physics, but no damage
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Showing 1-7 of 7 comments
Rectus 22 Feb, 2013 @ 11:08am 
Originally posted by Kerry:
- AllowBash( basher, bashee )
Does that mean you can punt other survivors now? Because that was the best hidden feature in L4D1.
Rayman1103 22 Feb, 2013 @ 11:22am 
Thanks for the update Kerry.
shotgunefx 22 Feb, 2013 @ 12:21pm 
It seems like tanks don't "listen" to CommandABot. Am I doing something wrong?
Kerry 22 Feb, 2013 @ 12:35pm 
We'll look into it.
shotgunefx 22 Feb, 2013 @ 12:42pm 
Thank you sir!
Fish 24 Feb, 2013 @ 2:35pm 
No, Shotgune. You're just doing EVERYTHING wrong!! :P
Rectus 5 Mar, 2013 @ 2:05am 
Apparently taking fall damage triggers AllowBash():
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=130840227
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Showing 1-7 of 7 comments
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