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Where it says catch(error){}
Change to: catch(error){printl(error);}
That will print errors to the console.
I just played on an official server and "Helms Deep Reborn Respawn System by The Fish successfully loaded!" didn't appear in console but the respawn lever worked fine and successfully teleported the dead bodies. But then as i've said, about 1 out of 15 games the bodies don't get teleported at all.
You could launch it with a logic_script, and make the function global
(so you can access the function, I'm not sure if there are better ways) with this in the script: