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Open Source Filmmaker osfm
STEAM GROUP
Open Source Filmmaker osfm
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15 August, 2012
lolripk 11 Dec, 2014 @ 9:30am
Trouble with toneMapscale and firework particles
Hi, I am new to the group and to SFM. And I am working on my first animation wich is for Xmas. I am nearly finished but I have a problem with the firoworks (for the end). They always look nice in the dark but I'm using a map on daylight. The only way how to make it darker is by adjusting the toneMapscale from the camera. Result, the fireworks don't look nice and they don't glow in the dark for some reason. Can someone help please?
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Venator Vicain 12 Dec, 2014 @ 12:54pm 
Using Tonemapscale doesn't actually affect the map, it only affects the camera's brightness. When you're tuning it down, the map's only darker to your perspective and in turn makes EVERYTHING ELSE darker as well. The fireworks will not glow on a daytime map.

If you want a darker map, then you'll have to decompile it in Hammer, remove lighting, and recompile it for SFM. However, there are some pre-compiled TF2 maps on the SFM workshop, if you're interested.
lolripk 12 Dec, 2014 @ 1:27pm 
Thanks mate, but I gues I need to do this an other way, I have no idea how hammer works at all and somehow copying the particle like over 10 times make it already look brighter. The disadvantage is is that it laggs like sh*t because i have a slow computer. Still thanks though :D
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Date Posted: 11 Dec, 2014 @ 9:30am
Posts: 2