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At the very least, could somebody try and go on to the Source Devloper Wiki and make their IK rig tutorial in bloody english?
yeah, a video tutorial someone.
Thomas Larson did pretty good with this walking tutorial. At least it helped me a lot.
In this specific case, it is a simple ball prop, where the root transform is located on the circumfrance of the ball rather than the centre. Rotation is applied around that point, as if the ball is rotating around that point. Obviously this makes a rolling animation in its current state a bit difficult.
Is there some obvious method that i'm missing? I feel like this could be a fairly common "problem" that people solve.