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Open Source Filmmaker osfm
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All Discussions > Mapping > Topic Details
HDR lights in BSP maps
Hi, is it alright if someone can point me in the right direction for adding HDR lights to maps? I'm trying to add them to Peach's Castle[www.garrysmod.org] as well as others and I was wondering if their is some clear cut tutorial on how to do that?

Any help will be extremely appreciated (I'm honestly out my comfort zone when it comes to this kind of stuff).

Also I see people are requesting people add HDR lights for them, while it would be nice if someone did, I rather would want to learn this kind of thing myself so I wont be too much trouble.
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Showing 1-6 of 6 comments
Yurtex 9 Nov, 2012 @ 1:38am 
I will make tutorial soon, just need some time. :)
Vinnyboiler 9 Nov, 2012 @ 6:58pm 
Originally posted by Yurtex:
I will make tutorial soon, just need some time. :)

Thanks
Jakob 20 Nov, 2012 @ 6:09pm 
Many tutorials already exist for adding HDR to maps. Here's a good one by Jimer Lins. http://www.youtube.com/watch?v=2qWKo0Fd6Oc
Yurtex 21 Nov, 2012 @ 10:15am 
It doesn't tells how to extract materials from maps (from .bsp)
Last edited by Yurtex; 21 Nov, 2012 @ 10:15am
6000 ANGRY BEES 7 Dec, 2012 @ 3:24am 
Originally posted by Yurtex:
It doesn't tells how to extract materials from maps (from .bsp)
There's a checkbox in bsprc that takes care of it for you.
Yurtex 7 Dec, 2012 @ 8:39am 
Originally posted by 6000 ANGRY BEES:
Originally posted by Yurtex:
It doesn't tells how to extract materials from maps (from .bsp)
There's a checkbox in bsprc that takes care of it for you.
Lol never notice
Last edited by Yurtex; 7 Dec, 2012 @ 9:15am
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Showing 1-6 of 6 comments
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