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https://steamhost.cn/steamcommunity_com/discussions/forum/7/601908339340765493/
I think the most obvious solution would be for Valve to spend a few dollars out of the billions they make every year moderating forums instead of letting gamer-hostile, completely biased and partial developers manage their own forums.
They're saving a few bucks but allowing toxic developers to inflict harm on gamers.
The problem from a legal standpoint is the dichotomy between the fact that game developers have free reign on their forums, regardless if its the players that are toxic, the developers that are toxic or a conflict that's wider than the two taking place. This then can be used an excuse to issue Steam Wide Bans that limit all community interactions of the user. So regardless of the hub, who is at fault or how minor or serious the issue was it affects something far bigger.
I do not know if your solution is right. Because maybe we want developers to have this power. Some small developer might have a hard time dealing with an issue outside of their control. Creating a safe space that protects their assets is then understandable, for example. Even if not ideal. But its not something that should affect any participating user wider.
Its also an issue that the way it affects users and the way these Steamwide Community Bans are applied is automated, untransparent and possibly illegal for that reason according to the new EU laws governing digital spaces.
I like your post because in a perfect world it would be my solution too. But Steam is too big and some players are too small.