Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There aren't many companies like that now that operate legitimally and in the open, the only one outside Japan (where there are a million of them) I can think of from the top of my head is Buka from Russia, they also have a modest presence on Steam. But companies like Alawar and Big Fish Games grew from similar models as well.
And the reason there aren't any more is because self-publishing is easy and the model was originally made for shareware games. A little side fact, but many people don't know that the creators of Doom and Quake, id Software started as a shareware-making studio for a similar publisher like KISS here, making platformer games. (Heck, even Doom itself was a shareware game before they left the publisher after its success.) And the same goes for the makers of the Unreal engine, too.