STEAM GROUP
Sentinels of the Store StoreSents
STEAM GROUP
Sentinels of the Store StoreSents
214
IN-GAME
1,386
ONLINE
Founded
17 January, 2017
Language
English
Showing 41-50 of 80 entries
23
General thoughts on Steam's overall state of affairs.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2492956721

Might seem too obvious for members of our group, but who knows.

I wishlisted around 10% of games at a the 15k mark, ~5% at 30k, and only ~2.5% by the time I got to 40k. This is by no means a reliable or telling statistic, of course, I get more and more jaded with each queue, but maybe it hints at something. After all, wading through exploration queues gives one a good look at the stinky general patterns.

Like the asset flipping calamity that goes on for years and gets WAY worse with each passing day. Also, most of my wishlist consists of pre-release titles and Early Access games, a good portion of which probably won't ever come out. What Valve does about it all is only an appearance of activity. In reality, nothing works, and nothing will work until the trading cards are abolished. That's my amateur assessment at least.

I'm talking about the first step that's necessary to even start solving these complex problems. Obviously, it would be a hard nut to crack since people are already too invested in their favorite platform's downfall, like they are invested in the destruction of humanity irl. You can't just stop them from grinding these cards, you can't just stop them from using plastic or gasoline without a riot.

We're basically happily sawing the branch we're sitting on. Usable Steam where games quality games don't get buried under mountains of trash or a bunch of cards and achievements from that cheap garbage scam? We all know what would be a more popular choice at all times. By a wide margin.

To care not only about our consumer benefits but also about all the developers who make actual games means doing everything possible to desaturate the market, in the first place. Valve tries to apply the searching algorithms for that, but here's another problem - their democratic tagging system, which is simply absurd.

Rainbow Six Siege is NOT a real-time strategy just because it's in real-time and involves strategizing. Hitman GO is not a point-&-click just because you point your cursor and click to perform some actions. The algorithms based on this nonsense will always be a load of shit.

Having said all that, I still believe in Valve's intelligence. Maybe they'll crack it in a way I can't think of right now. Without compromising their benevolent hands-off policy, which I kinda like. Everything is better than the intentionally vague community guidelines fascism that are all other social networks, especially Twitter and Youtube. But man, Valve need to act yesterday.
43
Steam's Faulty Pricing: Resurrected and... Buried?
12
Strange practices by PlayWay
43
Steam's Faulty Pricing: Resurrected and... Buried?
Showing 41-50 of 80 entries