Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please look at the following album with multiple sources of evidence regarding this:
https://imgur.com/a/rx6AesX
I am not sure why this is the case, but a simple screenshot should NOT be maxing out a CPU core, with each keypress. This definitely sounds like a bug to me.
It may be unrelated, but keep in mind I have over 40,000+ screenshots (80,000+ if we include the thumbnails Steam automatically generates), while I feel it should be very unlikely the issue is caused by that since it should only be taking a screenshot that has minimal impact on system resources, if it is somehow trying to cache/update a database of that size...
Recordings & Screenshots Page Missing Majority Of Games/Screenshots
I believe the issue is with the indexing, Steam keeps track of each individual file and its associated metadata in the screenshots.vdf file under \Steam\userdata\*\760. My folder currently contains over 129,000 files and is over 41GB[i.imgur.com] in size.
That file is a whopping 25MB, with 1,047,053 lines of data. That's over 1 million! I'm no expert on the matter, but trying to process that much information surely has a performance impact? And given the fact that when a screenshot is taken it needs to add that metadata to that file... Here is what is typically added, for each screenshot taken;
Look at this example of Baldur's Gate 3, with an otherwise perfect frametime at a capped 60 FPS that doesn't even come close to stressing my system, yet when a screenshot is taken you can visibly see (bottom right FPS indicator) my FPS drops by ~3 FPS each time a screenshot is taken (notification bottom left): https://imgur.com/OqCWNXk
The Steam screenshot feature definitely needs some work, because as it stands it already degrades performance on a high-end machine, and only seems to get worse as more and more screenshots get registered in the screenshots.vdf file. A solution to this would be rather simple, as Steam user Dexter pointed out;
Can someone at Valve PLEASE acknowledge this outstanding issue dating back to 2013?
Here's a list of matching threads I have found with other users describing the same issue that I am facing. Steam support is unable to assist as they have "been unable to reproduce these issues here and we're not receiving a widespread report of this from other users." yet I feel that is simply a matter of people not taking the time to report it and just dealing with it (I know I have for years now until it brought some games to a standstill).
28 December (2013)
Taking screenshots now causes games to stutter?
22 September (2018)
Lag when taking screenshots.
10 October (2018)
Steam Game Lags When Take New Screenshot ?
1 December (2019)
Steam freezes games when taking screenshots
11 November (2020)
Lag after taking a screenshot
22 February (2021)
Game is lagging when I take a screenshots.
3 July (2023)
Taking Screenshots makes games lag/stutter for up to a second if you have a lot
29 February (2024)
Is anyone experiencing lag whilst taking screenshots?
1 March (2024)
Lag when taking screenshots
18 April (2024)
PC freezes for few seconds on taking screenshot
I would have loved to hear what the issue was and how they resolved this, as right now it still updates the screenshots.vdf file when a screenshot is taken, but the proof is in the pudding! I do still experience a 3-5 FPS drop in games like Baldur's Gate 3, even when I have no screenshots and an empty screenshots.vdf, but I feel this is an unrelated problem and most likely an issue with the game, as I get zero FPS drops in the other games I used to get major stuttering in.
THANK YOU, honestly, to whoever fixed this, you're my hero. As someone who loves to document their adventures, you have blessed my thousands of future hours in games without the excruciating lag that would honestly put me off even wanting to take screenshots for memories.
Now if only we can fix Steam Screenshots: Steam Overwriting "Taken" Date With "Posted" Date then we have a perfect screenshot system!