STEAM GROUP
Stop that Tank! StopThatTank
STEAM GROUP
Stop that Tank! StopThatTank
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14 September, 2013
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Frontier is way too unfair to blu.
So... we (blu) just lost a 10-minute round on Frontier... to a single pyro.
Our giant (Minigun heavy) made it all the way to the final point with about half hp left and 30 secs left on the clock, and... he got airblasted into the pit that he was supposed to drop the bomb in.

So... we delivered the bomb to our destination and won, yes?
Nope, bomb got reset, no more time to deliver and we lost the round.

Is this intended?
Last edited by Koekelbag - Changeling Empire; 7 Jun, 2015 @ 4:28am
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Showing 1-3 of 3 comments
bp 7 Jun, 2015 @ 9:33am 
This happened quite a lot on upward, and it was addressed by putting additional platforms around the drop site. (It is still definitely possible however.)

(Not entirely unrelated: https://www.youtube.com/watch?v=XA_s4ZdnGKQ )
Last edited by bp; 7 Jun, 2015 @ 9:35am
Banshee 10 Jun, 2015 @ 8:30pm 
Here's how the end of Frontier will look in the next update (this may be tweaked later if the insta-kills are still a problem):

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=459006243

The Upward pit will also be sealed off entirely, since many new players tried to jump into the pit to deploy the bomb even after our previous changes:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=458989657
Last edited by Banshee; 10 Jun, 2015 @ 8:33pm
Linkisher 11 Jun, 2015 @ 6:41pm 
Upward 1 looks nice considering how many ppl i've seen drop in. The frontier one, think it'll be fine purely cause the roof will prevent any deadly airblasts so that leaves some damn well placed stickies to do the job.
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