STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
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IN-GAME
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Founded
19 June, 2015
Language
English
Location
United States 
"Freak Fortress 2" (with custom weapons) Server Information
EDIT: 02/01/16
This server will ONLY be open during Friday, Saturday, and Sunday due to no server funding.


What is "Freak Fortress 2"?
https://www.youtube.com/watch?v=KFcaNsZm9Mc
Note: This video is NOT done by this group, but it pretty much describes what is mod is. Also, the video is over 2 years old, but is still fine to watch.

The Bosses
https://www.youtube.com/playlist?list=PLFteNHRK-3sce-8uuzN5ZuLFyb8dSMAAW

Our starting boss lineup are the default bosses:
Seeman
Seeldier
Demopan
Ninjaspy
Gentlespy
Saxtonhale
Vagineer Hale
Brutal Sniper
Easterbunny
HHH

List of "Freak Fortress 2" maps while on our server:
arena_badlands
arena_lumberyard
arena_nucleus
arena_offblast_final
arena_ravine
arena_sawmill
arena_watchtower
arena_well
arena_goldtooth_rc5
arena_polar_rc1
arena_railyard_a5
vsh_2fortdesk_v8
vsh_arakawa_b1a
vsh_cactustemple_v1
vsh_hakurei_shrine_v3
vsh_manncohq_v14
vsh_nale_b1e
vsh_north_mountain_pb
vsh_outdoors_b2a
vsh_pineyard_final
vsh_rockslide_2
vsh_secret_base_b2
vsh_silo_park_b1
vsh_snow_area_b1
vsh_sourcewater_b4
vsh_streets_v3
vsh_swamp_outpost_b1a
vsh_warebloom_r1a
vsh_weaponsdepot_final
vsh_west_e

List of changes to custom weapons while on the "Freak Fortress" server:
https://steamhost.cn/steamcommunity_com/groups/ctf2w/discussions/0/487876568238713413/



Please suggest below maps, bosses, or (slight) weapon changes for this server!
Last edited by [cTF2w] Crafting; 1 Feb, 2016 @ 1:26pm
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Showing 1-15 of 32 comments
Backr∞ms Entity 30 Nov, 2015 @ 1:47pm 
Wait so it's FF2 with custom weapons?
[cTF2w] Crafting 30 Nov, 2015 @ 1:50pm 
yes
punkitt 30 Nov, 2015 @ 6:36pm 
I'd love to see Radigan Conagher and The Administrator added to the boss list!:

https://forums.alliedmods.net/showpost.php?p=1705776&postcount=773?p=1705776&postcount=773

Oh, and, uh...maybe the Big Daddy.
I'm a filthy Bioshock fan.
punkitt 30 Nov, 2015 @ 6:37pm 
Oh, and if you really want to get custom, you can actually make your own bosses fairly easy. Port in a boss of yourself or something!

https://forums.alliedmods.net/showthread.php?t=242497
Thrynity 1 Dec, 2015 @ 10:09am 
I like GENTLEMEN! and Kritzkrieg (nerf him)
but you can give custom weapon to Saxton ?
Like american gothic (with buff of duration)
or the Heavenly hit (could be fun nah ?)
a rage who apply infection to nearby players ? and stuff like that

maybe you will be able to modify actual saxton model and turn them into refreshing balanced saxton
Last edited by Thrynity; 1 Dec, 2015 @ 10:31am
[cTF2w] Crafting 1 Dec, 2015 @ 11:23am 
Originally posted by Thrynity:

maybe you will be able to modify actual saxton model and turn them into refreshing balanced saxton

I thought I am using the "current" Saxton, I am using the current verison of FF2
Scootysauce 4 Dec, 2015 @ 3:42pm 
Can you add the Rock, RubberFruit, High Heavy, Painis Cupcake, and Demo Samedi?

Demo Samedi: https://forums.alliedmods.net/showthread.php?t=249205
RubberFruit and Rock: https://forums.alliedmods.net/showthread.php?t=264121
Painis Cupcake: https://forums.alliedmods.net/showthread.php?t=218373
High Heavy: https://forums.alliedmods.net/showthread.php?t=260838
i got a boss idea:

Pain Train:

Demoman using the the x10 loadout that i used once
Weapns:
-Al Baba's wee booties/Bootleger ( i have never got Bootleger yet but it's the same)
-Splendid Screan
-Pain Train

i will try to balance him out
Stats:
-has 15000 health
-the charge for his shield is now his rage mode (can't scare his enemies)
-removed all negitive effects on Pain Train (the weapon)
-(during rage) immune to knockback on any sources
-(during rage) shield does 700% impact damage (instant kill on shield only)
-(during rage) full turning control
-(during rage) continues to charge after he kills a player (there is a limit)(up to at least 3-5 players)
-(rage time limit) Pain Train's rage limit will depend how long he charges
-(speed) 50%> [103% speed]; 50%< [133% speed]
-has super jump and wieghtdown
-does not intantly kills players with his melee weapon (only 2 hits, 3 if classes has shields)
-(on hit) knocks back enemies

Pain Train's intro when he spawns:
"I am Pain Train from pain train station, boom boom!" (trying to make him sound like a train ok, don't judge)
(add the MVM wistle sound for the begining of the rage, the one where robots captured the gate)

When boss dies:
random drunk voise lines

Music:
-Evangelion 3.0 OST: Gods Message (to be fair, I never watched that anime)

That is pretty much Pain Train, but i leave the cosmetics to the creator (note: these arn't negitive nor positive, these are Pain Train's stats for CWFF2)
Last edited by Wulfspade Ace Zero; 7 Dec, 2015 @ 5:22pm
just another boss i came up with while i was doing work

God's Messager:
looks: Soldier that looks like an angle
weapon: shovel, but it's invisable

Stats:
-9500 x3 (when health depleats, he loses one life)
-rage summons zombies (dead players) with little bit of health (zombie health: 950)(can't scare enemies)(dead players have voodoo cursed souls)
-(when life is lost) slows down the game to teleports from player to player to kill them (this will last for a few seconds)
-has superjump and weightdown
-(speed) 50%> [103%] 50%< [133%]
-(during rage) becomes ubercharged for a few seconds (immunity, crit, or 3 random resistances)(no quick-fix uber)
-does not instently kill players (2 hit can kill them, 3 if they have shields)
-(on hit) knockback players
-all zombies die if God's Messager dies.

Intro when this boss spawns:
"God has sent me here TO KICK YOUR ASS TO HELL!"

When boss dies:
"I failed my God"

Music:
-Evangelion 1.11 OST ~ Angel of Doom

I really hope this guy gets added in, just can't wait for players to get killed and raise up as minions to kill off the other players.
punkitt 7 Dec, 2015 @ 8:05pm 
Ah, I think if you want to have your ideas added in, you'll have to make 'em yourself. It seems pretty easy, honestly. You just need to grab a FF2 Boss creation tool and fire away.
The655 | cTF2w 7 Dec, 2015 @ 9:45pm 
Originally posted by Mason.S:
Ah, I think if you want to have your ideas added in, you'll have to make 'em yourself. It seems pretty easy, honestly. You just need to grab a FF2 Boss creation tool and fire away.
The attribute arent ( ͡° ͜ʖ ͡°)
punkitt 7 Dec, 2015 @ 10:20pm 
I feel as though that might be an unwarranted Lenny face, considering I have no idea what you're referring to in my comment.
The655 | cTF2w 7 Dec, 2015 @ 10:45pm 
Originally posted by Mason.S:
I feel as though that might be an unwarranted Lenny face, considering I have no idea what you're referring to in my comment.
XD the rage are considered as attribute
i was thinking letting the creator to do the work, in fact, I DON'T KNOW HOW TO 3D EDIT CAN ALL THAT CRAP, I CAN'T EVEN ANIMATE IN SOURCE FILM MAKER
punkitt 8 Dec, 2015 @ 7:45pm 
Oh, not even that. You select the base class, select the health rate, choose a model of your choice and bang! You've almost got a full FF2 boss!

I mean, the CTF2W team does enough as is! Extra work on a server that hasn't been played on tons just seems kinda unnecessary at the moment.
Last edited by punkitt; 8 Dec, 2015 @ 7:49pm
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