STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
816
IN-GAME
4,997
ONLINE
Founded
19 June, 2015
Language
English
Location
United States 
Showing 171-180 of 202 entries
2,121
Ideas for Changes/Balancing (Custom Weapons)
I think the fire resistant suit should give a 50% shorter afterburn and 65% fire resistance instead. It feels kind of worthless, since almost every pyro I encounter has a shotgun or the knowledge of m2.

The knifemare on the other hand... Its very weak now. In fact, its literally worse than the stock knife, as an ordinary backstab is faster than this... very long stabby stabby stuff (people can also be immune if they look at you while stunned). I suggest we mix up the stats of the old and new knifemare. Stat change idea:

+ 0.4 sec stun upon backstab
+ 40% faster firerate
+ Every third attack is a guaranteed crit
+ 40% faster decloak
- 45% less damage
- Backstabs deal normal damage

The pushover's current use is to push people far away. That's it. Only useful on maps with cliffs or for sentry nests. It isn't even usable for airblasting projectiles because of its slow firerate, so here I have a suggestion to change it into a short range soldier nightmare machine:

+ 25% increase in pushforce
+ 25% increased airblasting speed
+ Airblasted projectiles are 25% faster
+ Airblasted projectiles deal 25% more damage
- Airblasted projectiles lose speed over flight (down to -30%)
- Airblasted projectiles evaporate after 1.8 seconds
- 15% shorter airblast range
- No m1

The buff banner is just ridiculous. Without a medic(s) pocketing you, you're going down real fast. I personally think the self damage is more harm than help. I suggest the following changes:

+ 175% longer Buff duration
- 30% Damage vulnerability
- 20% increased Self damage
- 15% less Damage
92
Advanced Weaponiser 2 Attributes Q&A
2,121
Ideas for Changes/Balancing (Custom Weapons)
Showing 171-180 of 202 entries