Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
One thing that should work is to just completely move the localization folder from the workshop directory and put it in your base game directory. Then just run the .bat file as usual. You will run into problems if and when the author updates his mod though.
The safer bet is to unsubscribe from the mod on the workshop and use the static one from the Nexus. That way at least you won't have to constantly keep on top of your changes.
Third option is a little harder but is the best of three. Create a copy of the localization directory of the workshop mod. Then cut out everything from the xml file that you didn't change excluding the necessary formatting like <?xml version="1.0" encoding="UTF-8"?><root><language id="english"> etc. Then go the through the workshop mod creation process and upload your mod to the workshop and set it as private when uploading. Then in game just make sure your tooltip tweak is above Pitch Black Dungeon.
That should work but if not the other two options definitely will.
Thanks for the help.