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Maybe it's a windows permissions issue. Try right clicking the EXE and clicking "Run as Administrator".
That was the first thing I tried, now I cant even minimize windows explorer, I have to restart explorer through task manager.
You don't minimize Windows Explorerer. Do you mean a window that you have opened? After restarting your computer, do you still have the problem?
No I can't even minimize that specific explorer window if a right click and run it as admin. Running the exe with "Run as admin" checked off in the property box does nothing either, but I can minimize the explorer window.
Restarting my computer doesnt help either. I really do think it might be a specific problem with certain Windows 10 users.
Hmm, strange. I'm not having that problem with WIndows 10 myself. Well, if you want, you can convert the EXE's to FEP's using FFVI Explore. Then you can just apply the FEP patch using FFVI Explore rather than using the EXE. That should at least get you modded.
Ill be sure to try that, thank you so much for your help!
If your main.obb is smaller than 700 MB, it probably corrupted. restore your backup and try to apply the patch again. this time don't interrupt it while it's still running in background.
Funny thing actually, one of the mods that didn't work before just randomly decided to work. So now I'm both happy and even more confused aboutmy problem lol.
Which mod specifically are you trying to install? (Not every executable is the same. Not every intallation process is the same. We need to know the specific mod and where we can find it/read about it)
What exactly is this mod supposed to accomplish? (Texture overhaul, Bilinear defiltering, music replacement etc)
The only time you should ask a general question is if you are asking it for future reference. If you are asking about a very specific issue, then you should always be specific right from the start, not only in the type of problem, but also your hardware, OS, and especially the specific software you having the issues with. Being general is only good for most case scenarios. But as will always be the case with computers, there is always and there will always be "an exception to the rule".
Question? Why on earth would a mod show up in taskmanager. Most mods are manually installed and use the games existing executable. Even mods that use third party dll's use existing executables that mean you would not have a special listing in taskmanager for the mod. And even with most launcher based mods, the launchers usually kill themselves after launching the game executable, so again, most listing you'll get in taskmanage will be the game executable itself and maybe possibly a specialized launcher. But almost never a specific mod.
I understand you are trying to help, but you obviously haven't modded the game yourself with the executables if you don't understand why the modding process can be hung up. Every mod has been tested, so there wasn't a point in asking which one, especially given the fact that he was talking about all mods not working.
The FFVI Explore Tool provides EXEs as auto patching utilities that patch the main.obb. So the EXEs are not part of the game itself, which is why it is an external process.
Please attempt to mod the game yourself and familiarize yourself with the tools and the mods beforehand, since you're more than likely only going to confuse someone trying to resolve their issue.
Otherwise, your advice is spot on about being specific though, but in this case, even his very vague description was enough because all of the EXEs that wouldn't work are all created using the same tool.
For reference:
https://steamhost.cn/steamcommunity_com/app/382900/discussions/0/487877107134400660/#p5
This was the thread where I posted a mod for removing the bilinear filtering using an executable mod. So yes, I do know how to mod using an executable. It doesn't take a genius to figure it out. And when i was asking why you would be looking for an executable for a specific mod, I was referring to why you look for the executable in the task manager. Is it for the installation process (which would be a reasonable thing to check), or is it for the use of the mod in game (in which case the concerns I posted in my previous post become relevant.)
Also, as in my first post, he still has yet to specify exactly which mod he's trying to install. How does the mod executable work. As with a lot of mods that use executables, many of them tend to be batch based. Often simply double clicking the executable doesn't work because of issues with windows. The most you will get is a quick flash and disappear of the command prompt preventing you to interacting with it as the executable is originally meant to be interacted with. Especially if you are trying to execute the program from C: drive. Often times, the only way to get these executables to work properly is to open a command prompt in administrator mode -> navigate to the executable directory -> and then execute the program.
Also, many mods executables, in order to work, must be executed within the games root directory itself or a specific subfolder. So again, the specific mod is often critical to troubleshooting. Especially when many different mods are made by different people who all don't use the same standardized method for implementing said mods, when they program the execution instructions.
But again, because he hasn't specified which mod exactly he's trying to install, it's a bit difficult to investigate the issue properly to give him a more direct path to troubleshoot.
Really? All of the exe's? because I haven't seen him name a specific one yet. And based on what I've read above, he's claimed that "some" are working while others are not. So if all of the exe's are created for use by the same tool, how does it make sense that some of them are working while others are not. It stands to reason that if some are working while others are not, then the issues might be with the mods themselves and not the tool (if all were created by the same tool) or there are mods that he is attempting to use that may not have been made by said tool. Especially if you are personally qualifying that all of the exe's you yourself are thinking of are comfirmed tested and working. And even if all said mods are made by the same tool, are they all made by the same person as well following the same installation procedures? These are legitimate deductions and questions and worth considering.
Hope this helps.
P.S. You should never assume the mods one person is talking about are the same ones you're thinking of. That will bite you in the ass more times than you can count. Never assume. Always be specific. Just a piece of advice from personal experience.
The mod that just worked was the less busty mod,
The mod that currently doesnt work is the uncenosored Siren.
I just never figured that adding the specific mod would be that big of a deal, since at the time of creating my original post, no mods at all were working. Even ones that I didnt even want to use.