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Final Fantasy - Modding FF-Modding
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Final Fantasy - Modding FF-Modding
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All Discussions > Final Fantasy IX > Topic Details
FF9 Mod request Beatrix playable
Is there any way to mod to make Beatrix a permanent memeber of the party? Beatrix is bae
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Showing 1-15 of 20 comments
BREEZYS FRIEND 28 Apr, 2016 @ 3:57pm 
Hey this looks awesome and I'm super excited to use it! unfortunately I'm having trouble installing the mod with what has been written out. If you have time could you do a quick step by step? I'm not sure if i did #3 correctly on the build section and i lost my mind on #4. If you have any time to make a short video or step by step written that would be amazing!
Last edited by BREEZYS FRIEND; 28 Apr, 2016 @ 8:21pm
Moogy 28 Apr, 2016 @ 7:05pm 
same here, would love to get a guide for this
Albeoris 29 Apr, 2016 @ 3:09am 
1) Download the latest build (yadi.sk)
2) Unpack an archive
3) Run Memoria.Patcher.exe

If there is no error:
4) Run the game
5) Close the game
6) Look for Memoria.ini in the game folder
7) Open it
8) Go to [Hacks] section
9) Set Enable = 1 and AllCharactersAvailable = 1
10) Run the game again
BREEZYS FRIEND 29 Apr, 2016 @ 4:51pm 
First thank you for the easy guide. I realized i was not doing it correctly. Second, Cant find the root solution directory. Where is that? If there is an easier way then i cannot find memoria.patcher.exe just memoria.csproj. I feel like this is super easy, just something is not clicking.
Last edited by BREEZYS FRIEND; 29 Apr, 2016 @ 5:07pm
Moogy 30 Apr, 2016 @ 3:18am 
Does this disable achievements ?
Albeoris 30 Apr, 2016 @ 4:34am 
Originally posted by BREEZYS FRIEND:
First thank you for the easy guide. I realized i was not doing it correctly. Second, Cant find the root solution directory. Where is that? If there is an easier way then i cannot find memoria.patcher.exe just memoria.csproj. I feel like this is super easy, just something is not clicking.
Just use the latest build:
yadi [dot] sk/d/FVB-1Qs3rJwnz
You do not need to build it from source.

Originally posted by Moogy:
Does this disable achievements ?
No
Moogy 30 Apr, 2016 @ 7:51am 
So how to use this without crash ?
When is a good time also ?

Im thinking it should be the best time on disc 4.
BREEZYS FRIEND 30 Apr, 2016 @ 9:07am 
Where do I place yadi [dot] sk/d/FVB-1Qs3rJwnz? I did some trial and error of placing it and couldnt figure it out. My FF9 is still not talking to memoria
Albeoris 30 Apr, 2016 @ 7:15pm 
Unpack and run Memoria.Patcher.exe

If it cannot find directory path run with game directory as first argument
Also you can extract it to the game folder (beside Launcer) and run.
Albeoris 30 Apr, 2016 @ 7:16pm 
Originally posted by Moogy:
So how to use this without crash ?
When is a good time also ?

Im thinking it should be the best time on disc 4.
Idk. Testing is necessary. Try it. :)
I will fix it in the future but not now.
Last edited by Albeoris; 1 May, 2016 @ 3:41am
Moogy 30 Apr, 2016 @ 7:42pm 
Then i will test in the future :D
If this was PSX version i would have saves to test it but oh well
BREEZYS FRIEND 30 Apr, 2016 @ 7:47pm 
I have no memoria.patcher.exe only memoria.patcher.csproj. no way to run since its not executable and only opens with notepad/word
Last edited by BREEZYS FRIEND; 30 Apr, 2016 @ 7:49pm
Albeoris 1 May, 2016 @ 3:42am 
Originally posted by BREEZYS FRIEND:
I have no memoria.patcher.exe only memoria.patcher.csproj. no way to run since its not executable and only opens with notepad/word
Build: yadi [dot] sk/d/FVB-1Qs3rJwnz
There is no .csproj files. Only .exe and dlls
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