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Final Fantasy - Modding FF-Modding
STEAM GROUP
Final Fantasy - Modding FF-Modding
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NijiBashira 3 Jun, 2017 @ 11:59am
FFXIII Mod - No Stats Crystarium
Hello everyone !

I've been playing around with the game files for FF13 for a good few weeks now, and this is the first result that came out of that.

This was originally something I wanted to play through myself, but as a few other people seemed interested, I made a full fledged pack for installing it.

This mod is safe and easy to install and uninstall, and should provide a good challenge to anyone looking for one !

As the name implies, all Stat-boosting nodes in the Crystarium have been reduced to +0 and a cost of 1CP.

Here's a screenshot : http://i.imgur.com/jiZkDJk.jpg

And here's the download link :
https://www.dropbox.com/s/sdgad2c8z4cltzi/No%20Stats%20Crystarium%20v1.1%20-%20by%20NijiBashira.zip?dl=0

You will find instructions in the Instructions.txt file, and more information in the README folder.

I ask that you please don't link to the files directly, but to this thread instead.

Feel free to comment and ask anything !
Last edited by NijiBashira; 7 Jun, 2017 @ 12:28pm
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Showing 1-14 of 14 comments
Moogy 3 Jun, 2017 @ 1:15pm 
Wait what? I dont understand what this does
NijiBashira 3 Jun, 2017 @ 1:17pm 
It makes it so that you don't ever gain stats from the crystarium. It's made for Challenge Playthroughs more than anything else.
Dollmaster 4 Jun, 2017 @ 7:02am 
Well, just don't use Crystarium and you'll get no stats ever.
NijiBashira 4 Jun, 2017 @ 9:04am 
Originally posted by Dollmaster:
Well, just don't use Crystarium and you'll get no stats ever.

The crystarium is much more than just stats. Out of the 7 types of nodes, they're arguably the three least necessary.

- Role Level significantly boosts the potency of a role

- ATB Level makes action much faster, helping a lot

- Accessory slots allow for more flexibility and stat gains

- Abilities... I don't think I have to describe how vital abilities are.
Xero560 6 Jun, 2017 @ 7:11am 
Dude this is awesome thanks. I've been wanting a way to play the game that's a little lighter than the typical No Crystarium run. Over a year ago I tried to see if I could unlock the secondary roles for everyone at the beginning of the game for like a "secondary role only" run but didn't have any luck with figuring it out. Anyway, thanks again. I'm p stoked to try it out.
NijiBashira 6 Jun, 2017 @ 10:51am 
Glad to hear that, Xero !

I also find NCU pretty boring, with the lack of flexibility and options, and the absurd amounts of grinding, so when I had figured out how the crystarium works, I thought of making this mod.

I hope you enjoy it !
NijiBashira 7 Jun, 2017 @ 9:52am 
Update to the files : There was a mistake in Sazh's Stage 6 Crystarium, with 9 HP and 7 Strength. Re-download and reinstall before it is too late !
Isolated Rainbow 7 Jun, 2017 @ 11:06pm 
I'd love to know how you did this, so maybe we could create other mods for the game. :)
NijiBashira 8 Jun, 2017 @ 2:32am 
Sorry, but I would rather not share any information for now, as I might use it for a University project next year.

Once it gets approved (or not), I will gladly share my findings, so just a bit of patience until the end of September, alright ? :p
TheSauseMan 25 Apr, 2018 @ 11:45pm 
Originally posted by NijiBashira:
Sorry, but I would rather not share any information for now, as I might use it for a University project next year.

Once it gets approved (or not), I will gladly share my findings, so just a bit of patience until the end of September, alright ? :p


@NijiBashira I am VERY interested in learning how you accomplished this as I'm not necessarily interested in doing what you did, but more on modding the crystarium points gained when obtaining a node in general.

Another Question. has anyone beaten the game with this challenge that you know of?
NijiBashira 27 Apr, 2018 @ 12:46pm 
@TheSauseMan

As much as I'm happy to see there's interest in modding for this game, I'm still a bit iffy about sharing my findings (not in the best of mental states these days, and I'd want to present a clean explanation, which takes time I don't have, to make). Someday maybe I'll feel better about it, but for now, I can only ask for your forgiveness and your patience.

As for the challenge, the only one I know of who beat it is me. I managed to beat the story and the entire post-game, without getting Dark Matters or Trapezohedrons (which means no TIer 3 weapons and no +3000 HP accessories). I have a small playlist of videos for fights I found notable and interesting (although arguably some are missing).

I know of two people who reached Mahabara Tunnels, and of one other who beat Barthandelus 1.
Last edited by NijiBashira; 27 Apr, 2018 @ 12:46pm
mfs1 16 Sep, 2018 @ 1:57pm 
hmm , this is pretty useless to me , in this game we are already pretty weak , so instead of a 0 stats mod, we need a maximum stats mod
Skopin 31 Dec, 2018 @ 7:38am 
How have I not seen this until today? Awesome work here. I know you mentioned that you wanted to keep your findings under wraps, but is there any chance you'd be willing to share now? I'd love to be able to rework the Crystarium.
GamerSeb 5 Apr, 2019 @ 5:08am 
I've played this mod. And I loved it untiiill.... it became later in the game, where battles just became eternally long.

I love the increased risk of dying for lower defenses. But I hate not being able to get more powerful. Would be awesome to see a 50% increase mod, where increases are worth half... or a "0% defense 100% attack" mod, where only defensive nodes are disabled, while attacking nodes are enabled.

@NijiBashira, what tool did you use to change the wdbs? Would love to try and adjust them for these things.
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