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Also as a side note, I personally want to give Mist Wizard+ the Thunderstorma ability like its description says that it's supposed to have, as opposed to the comparatively lame Element that it does have. But we also need to figure out if Thunderstorma (also Frostburna) even exists and/or is possible to create as an ability, because that's the issue, and why it doesn't, because there aren't abilities for those two nor is there a Thunderstorm or Frostburn that exists in the first place. Those two abilities are used by Caius, and only in their ascended form.
Abilities on garbs can be upgraded with a new ability of the same name, and the ability replacing has to be of equal or higher level.
That way e.g. the Equilibrium+ garb you still forced to have attack, but you can then at least put an attack on with a passive you like such as victors rush and a * level. Because of this lame issue, on the consoles I ended up using the two FF13 garbs late on as they have 4 empty slots.
umm, it helps on flexibility but its not a deal breaker for game diffilculty and would probably have no affect on a first playthru. By the time you have good enough abilities to replace pre locked one's you can probably beat everything the game has to offer anyway.