STEAM GROUP
GMod Saves Gmod Saves
STEAM GROUP
GMod Saves Gmod Saves
10
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Founded
19 March, 2018
Language
English
Showing 11-20 of 206 entries
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List of Saves
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List of Challenge Entries
MinimalistVille
Saves made with only 1 addon and 1 mounted game respectively.

- Entry 3 (FIRST PLACE): 35.5 ratings
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2361837522

"A well crafted save with excellent balance. This is overall my favorite out of the 4 and ties up the rest of the Escape from the Assault series nicely (even if THAT isn't part of the challenge). Bravo sir!"

"It's a okay save. I really like the change of the environment every few battles. You're in a alley way and then next you're in a combine facility. The only reason I'm giving this a 7.5 is because I have two main issues I have with this save. First reason: I feel it's a bit too barren in some places. There's just space that can be filled foliage or cardboard. Second reason: It feels a bit too generic and more like a shooting gallery.

"if i had to pick my favorite, its SOOOO obviously this one. the save makes good use of space and placement of objects and npcs. the save doesnt feel like it repeats too much through the entire thing, because it manages to do something exciting almost every corner. the only weak part about it is the end. you would expect a little more of a reward at the end for such a thrilling save to play through. other than that, i think it quite earned its place.

"Well, I did say the poster had talent on one of their previous saves. I wasn't wrong.
Fantastic. Just fantastic. Good length, decent challenge and a good variety of locations to prevent it from becoming tedious. Might complain that it doesn't have weapons at the start, but that's not too bad. Overall a really good save. Won't be surprised if this wins."


- Entry 4 (SECOND PLACE): 31 ratings
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2119225189

"Release date is questionable (not sure if we should allow old saves that just so happen to meet challenge criteria tbh) but aside from that and the rather high difficulty, the save is good. Nice visuals, interesting custom enemies (I think there's combine synths and such in there), and a fun level throughout. Slightly laggy though."

"This is a awesome save. THIS is how you create a combine themed save. It isn't just shoot this and shoot that, there are BUTTONS that you need to press to progress through the save, and just adding those buttons make this save stand out against other entries. Only one issue, the placement of the the enemies could be better."

"this was a pretty interesting level. had alot of good enemy placement which allowed me to try out my new pro skills on lobbing the combines grenades back at them (found out maybe a month or two ago by myself that combine grenades as well as player grenades have a second timer if you pick them up with E), especially the one strider which would crouch to attack me from below. the interior of the building looks pretty good. overall a much, MUCH better improvement over the other Lost saves from barebonesville."

"I think this one is defiantly the weakest out of all the entries. Texture work is good and some custom enemies don't look half bad. However, it's quite annoying there are no guns at the start. Also, there might be slightly too many enemies. When you kill the strider, there's a good chance it spasing out will kill you. However, It's defiantly an improvement over the other entires. No BS, no impossible battle between a gunship and strider along with many enemies. Actually enjoyable."


- Entry 2: 24 ratings
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2364179453

"pretty cool atmosphere that really makes it feel like you are traveling through a bunch of computer generated locations, and the Underhell sweps were pretty cool weapons that i have never used prior to this save. the npcs and weapons have a unique asthetic to them with the usage of materials to make them look well, A.i generated. yeah, its short, but is there really any reason anymore to say the same exact complaint about daleks saves?
anyways saves good, doesnt feel at all generic with all the unique asthetics and such (i know i repeat myself alot. sorry about that.)"

"Overall, a pretty neat save. The Underhell weapons make the whole experience a lot better than if there were generic half life 2 weapons instead. Also, I really like the level design, makes it seem like you're travelling between different AI-generated levels. Only issue, I think the transition between the levels could be a bit better."

"A fun little training course with a cyberpunk twist. UnderHell SWeps was definitely an interesting addon choice, and made the save feel a whole lot more tactical"


- Entry 1: 22.3 ratings
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2367623362

"An amazing background vista and a solid story to go alongside it. Gameplay was decent, but it can be a bit difficult to tell where to go at times. Also, I think there might have been a small oversight pertaining to mounted content, because all I had mounted was Episode 2 and the save had a lot of errors in it. After I mounted Lost Coast, CS:S, and Episode 1 the errors went away."

"even though i unfortunatly dont have all the required episodic content for this save to be 100% functional, it was still pretty fun. i dont want to copy what dalek said too much, but the use of zero gravity props along with the gravity gun was pretty cool. those zombine grenades nearly got me both times. oh, and the background was cool with the unique citadel design. i should problably try and give this a better rating compared to what i normally give monokma, since this one was pretty good."

"Considering this was made over the span of 3 days...pretty good. Nice use of the sky editor and fog. Helps create a solid atmosphere. The use of the no gravity function on some props made it a whole lot more interesting. It's something that should really be used more.
Combat felt alright. Gravity gun helped with that (along with being able to punt metrocops in the face with floating rocks or explosive barrels).
However, I will say at some points it became a bit confusing where to go. The directions can be a bit easy to miss sometimes.
Other than that, good job."
8
Easter Egg Hunting
Showing 11-20 of 206 entries