STEAM GROUP
CoD:Judgement Day NZ - MOD PROJECT Project JDNZ
STEAM GROUP
CoD:Judgement Day NZ - MOD PROJECT Project JDNZ
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16 August, 2012
ABOUT CoD:Judgement Day NZ - MOD PROJECT

20 square miles of non stop "extra" violent exploration.

Group Creator and Mod Director:Carl VanCalster(B3T4 BL0CK3R)

I am looking to put a team of modders and programmers together to help in creating the largest, and most intense combat Nazi Zombies modded map ever.

Map Features:
- Realistic Communications Linking
- Mounted Weapons
- A.I Bot Support(Button Commanded)
- A.I NPC Survivors(Hostile, Ally, Civilian)
- New Soundtrack(Along with the choice of your own uploaded)
- New and Reoccuring SXF
- 8 Players
- New Player Models(Soap, Ghost, Roach, Frost, Sandman, etc)
- Care Packages
- Enviromental Weapons
- Hacker
- 12 Perks
- All Bonus Drops
- Grenade Inventories(Toggle), Both Primary&Tactical
- Mine Inventory(Toggle)
- 8 Gun Capacity
- New Bowie/ Sickle Knife(Tomahawk)
- Ammunition Crates
- Highlighted Action Commands
- MW/Nazi Zombie Inspired HUD
- New Loading Screen
- 14 Second Countdown(Before game starts)
- Realistic Weather Effects(Rain, Fog, Clear, Night, Day, etc)
- N&O Zombie Models(Cosmic Silverback, Engineer, Abomination, Prisoner, etc)
- New & Old Traps & Devices
- Predator Missiles
- Wall Breaching
- Buy to Open/Close Doors
- Hop In and Out Windows
- Swimming
- New Images(Posters, signs, billboards, terminal screens, tv screens, documents, newspapers, book covers, etc)
- New "Easter Eggs"
- No Ending(With none stop waves of zombies)
- New & Old Escape Devices
- "No" Fallout Character models except buildings and structural types(They are to be bodded), Gutted and Hollowed, to remove loading screens and allow one fluid game.
- 20 Square Miles of Gameplay & Exploration(Very Large Map)
- Weapon Pick Ups and Drops(Off Ground)
- Player Hacking(To Give 1000 Points)
- Power(Turn it On)
- Possible Drivable Vehicles(Sherman Tank & Mortorcycle)
- Optional "Megaton" Quest(Buy Detonation Switch for 1,000,000 Points), Find a safe distance before Detonating!
- HIgher Zombie spawning rate(Example: Round 1, 75 Zombies)
- New/Old Zombie Spawning Motion Captures(Spawn from ground, windows, celings, like Hellhounds, Drop from Sky(Engineer), manholes, graves, etc)
- Explore buildings, radio towers, houses, factorries, sheds, basements, churches, and more(Possibly the Sewers/Caves/Vaults in Ver 2., which I want to work on as an add on)
- & More

This game is in development, so please no discrimination or ridiculing.

This is a group project that is open to any dedicated member. There is no benefits from this game, except one. To create a really viscious map based on the most dark and violent realities and fantasies of our world. Shadow Governments, Bible prophecies of Doomsday, New World Order, etc.

Imagine playing 8 players with almost every Call of Duty franchised weapon, Every air raid attack, heavy duty type in one giant map. Real Time weather effects to emerse your players into what seems like never ending battle. Vast structures to breach and secure. Equipment to bare your grounds, Larger payload carrying capacity for guns, grenades, etc, Real time communications linking, etc, etc.
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
"JDNZ" Soundtrack
Map Ideas fro Thought Pt.10
4 Comments
76561198069339671 18 Aug, 2012 @ 5:07pm 
Again the overall map used for this mod, is "Fallout 3's" Washington D.C map(Entire map). I figured, if some people designed their modded maps from other classic titles(Silent Hill: "School" & Resident Evil:" Mansion"). I thought I should do one, but amp it up in terms of gameplay and action.
76561198069339671 16 Aug, 2012 @ 10:46pm 
The one who helps out the most will appointed "Player of the week" for their effort into this mod.

After completion of the modded map. Player stats will determine the merit of Player of the week.

I'm looking to only show honorable credidation. And to give the due noted kudos.
76561198069339671 16 Aug, 2012 @ 10:05pm 
Thank you for your time and I hope to be working with some avid gamers. Especially those of the Nazi Zombie sort. lol

Just join the group and post comments as much as possible. Any advice you give or directions to programs in contributing to this masterpiece destruction.

I will be on here daily, and keeping participants up to par with updates on devlepment, free beta maps, the final release, etc. Along with any who find this map worth anticpaiting.

Thank you again and hope you all find this worth the effort and dedication.
76561198069339671 16 Aug, 2012 @ 10:04pm 
I need help to put all of this together. Everything will consist of models, skins, sounds, etc from the Call of Duty(Treyarch&Infinite Ward) Series(WaW, BO, MW, MW2, MW3), and more. Just all jammed into Nazi Zombies. Still the same classin game, but with a s*** more to do.

Part of a participating applicant. you will be at duty to supply with this group to create this game. It's completely flexible as well. No dead line. So there is plenty of time to complete this. I just look for people on there free time to help me in building this totally awesome map.

Your name will be in the credits for this map. and your credit will be annointed and made known.

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Founded
16 August, 2012