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TF2 Outpost by Fanbyte
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TF2 Outpost by Fanbyte
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Puph 24 Nov, 2014 @ 10:34pm
Changes to gift tradability [and gift reselling]
quoted from https://steamhost.cn/steamcommunity_com/groups/tradingcards#announcements/detail/163582965920702191

"All new games purchased as a gift and placed in the purchaser's inventory will be untradable for 30 days. The gift may still be gifted at any time. The only change is to trading.

We've made this change to make trading gifts a better experience for those receiving the gifts. We're hoping this lowers the number of people who trade for a game only to have the game revoked later due to issues with the purchaser's payment method."

This means our friendly neighbourhood resellers are going to be out of business. This is a [big] hit to those of us who are used to paying less than the Steam Store on websites like TF2 Outpost. Are we screwed?

Edit [] spelling
Last edited by Puph; 25 Nov, 2014 @ 12:06am
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Showing 1-15 of 22 comments
hirou 24 Nov, 2014 @ 11:52pm 
Yes, you are.
-RU reseller.
/thread
norby89 25 Nov, 2014 @ 4:54am 
I have a feeling this will be reverted soon as it doesn't solve the problem and it the number of people getting scammed will only increase.
HusKy 25 Nov, 2014 @ 6:06am 
@norby89: Can you reverse a payment after 30 days?
ReTired xPert ツ 25 Nov, 2014 @ 7:20am 
Well, for sure it does solve one problem: people buying tons of games during a sale in a low price region and reselling to people in a high price region. Timing is everything, if someone needs to wait 30 days to get his desired games he prolly will accept to pay a few dollars more just to get it in time, after all the game is on sale so they already do save.

This makes the reselling more risky in sense of building a dead stock you cant get rid off later than it is already, valve is just so smart to sell this feature as anti scamming measure.

However it is indeed also more safety to protect users from fraud because 30 days is realistic to detect chargebacks but this solution still has a huge catch: games can still be gifted during this timeframe so only time will tell if this opens a new way of fraud by simply bypassing the trading and forcing the one sided trade solution.

A lot of people should be sensitive about these one sided trade scams, but still there are lots of people in the paypal business. At least on outpost. But how is that in comparision to the steam userbase? And even if enough people fall for that one sided scam, currently trading for games is quite safe for the user because in case of fraud he gets his items back and valve looses, with this new system the user does not and valve looses nothing but only the user does. If people realise that this type of trading is more dangerous now they might simply stop that type of trading.

Did valve hire a psychologist recently? Dont be evil!
hirou 25 Nov, 2014 @ 7:43am 
Originally posted by norby89:
I have a feeling this will be reverted soon as it doesn't solve the problem and it the number of people getting scammed will only increase.
Problem is, this will likely be in effect for Cristmas sale -_- I have half a dozen trusted buyers/resellers who I am willing to send games as a gift (this seems to be still possible), but they will then have to wait 30 days to actually sell these gifts, and I doubt that all of them will be able to do this.

It is of note that this change does not affect the biggest traders, who have enough funds/keys/whatever in stock to trade 30 days without immediate profit. I predict a wave of trade bans a month later (for "breaking the intended aims of trading system" or something alike), as Valve will have much easier time isolating and banning a small number of biggest fish in a pond.
ReTired xPert ツ 25 Nov, 2014 @ 8:50am 
Originally posted by hirou:
I have half a dozen trusted buyers/resellers who I am willing to send games as a gift (this seems to be still possible), but they will then have to wait 30 days to actually sell these gifts

Nope, gifted games are bound to the account, its like unpacking a gift from inventory, there is no reselling.

In case you havent realized, valve is pissed off by people like you, people making profit by stealing valves profit (and hurting their reputation by making the trade system unsafe), it was only a matter of time until they take actions. But instead beeing dumb like blizzard and slap them with the TOS they have chosen a smarter way ;-).
hirou 25 Nov, 2014 @ 8:57am 
Originally posted by ReTired ツ:
Nope, gifted games are bound to the account, its like unpacking a gift from inventory, there is no reselling.
When you receive a gift, you had a choice of adding it to the library directly or putting it in the inventory, was this changed?
OverduePixels 25 Nov, 2014 @ 10:10am 
I already see majority are disproving this update. Wonder what will happen during the sale this year. :tank:

There is even a petition up for reverting this already.
Petition[www.change.org] :faewing:
Last edited by OverduePixels; 25 Nov, 2014 @ 4:47pm
norby89 25 Nov, 2014 @ 10:46am 
Originally posted by ReTired ツ:
In case you havent realized, valve is pissed off by people like you, people making profit by stealing valves profit (and hurting their reputation by making the trade system unsafe), it was only a matter of time until they take actions. But instead beeing dumb like blizzard and slap them with the TOS they have chosen a smarter way ;-).
Nope, the change is aimed to minimize chargeback scamming, the problem is it won't minimize it at all, it will just open the door to even more scammers. People won't stop trading for games just because of the 30 day waiting period. The only difference is that once a user gets scammed Valve will put the blame on them and won't feel obliged to return the scammed items like they used to.

Chargeback scammers will be happy to trade the games first in exchange for keys, there will always be gullible people who can't pass up deals that are too good to be true.
Aitchy 25 Nov, 2014 @ 10:58am 
Why can they not just up the day count for trading when using a new payment method, most of these revoked copies are probably bought with funds recently added right? Better fix for this is if an account adds new funds from an outside source (not steam market income) those gifts they buy can not be traded for 30 days or more, regardless of account standing etc

Currently If I fund my account with a new card I can buy a steam gift and trade it straight away right?

Its a 7 days steam market lock out right? Im not sure about gifts as Ive only ever used one funding method, is/was there any gift trading restriction when new funding method used?
Last edited by Aitchy; 25 Nov, 2014 @ 11:05am
This is something way overdue, I'd have done that a long time ago if I had the power to do so.

1. Valve dislikes very much people who sell games for cash, that's explicitly forbidden in the SSA. Blocking cross-region trading will, in theory, reduce both their losses and the work to monitor/act against big traders.

2. Every day dozens of accounts would buy gifts using stolen credit cards, or simply chargeback payments using legitimate PayPal accounts. People are too greedy to research how much a gift could be sold for and end up paying anyone selling with large discounts. Not much different than those who fall for phishing attempts.

3. Steam Support should also have less people to deal with, in the long run.

4. This also gears towards increasing Steam Wallet money's worth. It's common knowledge that $1 in Steam Wallet does not equal $1 in real world cash, mostly because of cash trading.

5. Scammers will probably use the "rep" method to profit as of this change, this type of scam can't really be countered without any drastic changes.

ReTired xPert ツ 25 Nov, 2014 @ 6:25pm 
Originally posted by hirou:
When you receive a gift, you had a choice of adding it to the library directly or putting it in the inventory, was this changed?

Looks like my information was outdated, you are right, you have the option to accept it as gift for your inventory.

I still stand to the rest of my post though, valve simply closed the game->item->cash loophole in a smart way :-).
Puph 25 Nov, 2014 @ 10:17pm 
How does this make "trading gifts a better experience for those receiving the gifts" ? I don't see any benefit to the end user here. Not in terms of trading through the window OR gifting. A lot of people feel dis-serviced because the trade window is no longer a proper way to trade inventory games anymore.

How exactly are we expected to trade games with strangers at a whim? Gifting doesn't cover every scenario. Lets not forget that almost every game has been region locked... Is it not a little bit excessive? These new rules have "made a hole", there are services missing now.
they will just send the gift by e-mail or steam, and now steam wont refund scammed people, nice move gaben 10/10 .
hirou 27 Nov, 2014 @ 1:01am 
Just a minor note, I can confirm that gifts can still be sent (you don't have to do that at the time of buying, you can select "send gift" from your inventory afterwards), but you can only send them to people who don't own the game themselves. So if you want to trade for the game you already own now you have to make an alt account for that. Or send the gift via e-mail, I guess that way still works.

In other words, almost nothing changed for legitimate traders (except tons of new work), scammers rejoice of all the possibilities.

I've also heard that now you can only buy 10 gifts in a week, anyone can confirm this?
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Date Posted: 24 Nov, 2014 @ 10:34pm
Posts: 22