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Holloween Paint
I am wondering how traders feel about this. If add a Halloween paint to a hat, I think that it should be more valuable than normally calculated because of the idea that u have made, essentially, your own unusual. These paints are in very limited supply and will likely not come back in this way (I mean as a permanent change). Applying the paint to, say, a genuine or vintage hat of some value really creates a very unique hat that is highly rare. When all the paints are gone and the hats are proven to hold their paints they will be extremely rare.

Thoughts.
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Showing 1-13 of 13 comments
BurnFatNotOil 14 May, 2013 @ 4:14pm 
depends on availability of the spells i would say. totally agree if its a popular item with spectrum applied, there is only a low number available on op and no one sells for bp.tf-prices.
but why should items with different spells become more valuable atm, you can still buy the other spells for listed prices and apply them on items?
windchicken 14 May, 2013 @ 4:54pm 
theoretically and i probably have no idea what I'm talking about but i think since the spells are in a linted supply then as they get used shouldn't the price just go up from where they are right now? and i understand that in the tf2 economy the prices are mostly based off demand and not as much supply but shouldn't the decreasing of spells make them more valuable and by that fact make the hats they are on now more valuable?
BurnFatNotOil 14 May, 2013 @ 6:05pm 
sure, with passing time they will get more valuable and all spells rise slowly in price, but i dont understand why an item with a spell applied, besides spectral, should be higher valued than item and spell seperately. nearly everyone knows how to apply a spell or easily can get the instructions how to do this
The angle I am driving at is this. Paint, once used, does hold its value normally. I think its different here because this paint will never be available like this again. Any hat its applied to will be incredibly rare and can't have the same effect added in the future. Therefore, unlike regular paint, I think the hat should be significantly higher.

Myself, I was thinking of adding a paint to a Gen Warsworn.
norby89 15 May, 2013 @ 2:32am 
Significantly higher than what? You didn't define what is "normally calculated".
Originally posted by norby89:
Significantly higher than what? You didn't define what is "normally calculated".

Dude, really. Higher than how paint traditionally effects an item. Bp.tf does 85% of original trade value of paint. This will likely change soon to 50% but still. Paint, once used, does increase the value of the item but not by its own value but by a percentage of its value.

My point is that with this paint being finite and that its effect is dramatic, that it should higher.
For example, a Bills hat painted sinister shouldn't be 11 keys, like u would expect, but maybe 14 - 15.
norby89 16 May, 2013 @ 10:52am 
Originally posted by F | CHARLIE:
For example, a Bills hat painted sinister shouldn't be 11 keys, like u would expect, but maybe 14 - 15.
See that's where this makes no sense. Why would anyone pay 150% the price of the Bill's + paint when they can buy them separately much cheaper.
Last edited by norby89; 16 May, 2013 @ 10:52am
BurnFatNotOil 16 May, 2013 @ 6:21pm 
perhaps someone who doesnt know that applying still works or who is to lazy to apply it by himself... - but that are exceptions, not the rule and doesnt influence the value very much, i totally agree
Uranium235 16 May, 2013 @ 8:32pm 
Originally posted by F | CHARLIE:
I think that it should be more valuable than normally calculated because of the idea

Why is it so hard to understand:
* this is not the backpack.tf forum
* backpack.tf bonus prices rarely have anything to do with the price the items are actually traded for
* if you mean the market should have a different price: It does not work that way. It doesn't matter what you think something should be priced at, it's traded for what people are willing to sell and buy the item for. There is no one that can dictate a price!
Last edited by Uranium235; 16 May, 2013 @ 8:34pm
wicked delight 17 May, 2013 @ 10:54am 
do they work on unusuals, u know anyone owning one? or how do i find them
Originally posted by Uranium235:
Originally posted by F | CHARLIE:
I think that it should be more valuable than normally calculated because of the idea

Why is it so hard to understand:
* this is not the backpack.tf forum
* backpack.tf bonus prices rarely have anything to do with the price the items are actually traded for
* if you mean the market should have a different price: It does not work that way. It doesn't matter what you think something should be priced at, it's traded for what people are willing to sell and buy the item for. There is no one that can dictate a price!

I wanted the opinions of average traders. That can't really be done at backpack.tf and I am not proposing a pricing concept. If I want to bring this discussion there, I will.

I will clarify this discussion a little more.
There are 2,200 Spectral Spectrum's remaining. When they are gone they are gone (unless they get duped which makes a lot of sense to do btw). Which makes every hat/misc you apply it to a rare and unique item. Right now we don't know how many items have been painted. It is conceivable that there could be only a few of a certain hat that will have this paint on it. Once it gains legitimacy, if it does, those hats will have to be recognized as incredibly special. Even more so than many unusual's.

Discuss

P.s. I wonder if valve intended the glitch to occur for this exact reason.
Originally posted by norby89:
Originally posted by F | CHARLIE:
For example, a Bills hat painted sinister shouldn't be 11 keys, like u would expect, but maybe 14 - 15.
See that's where this makes no sense. Why would anyone pay 150% the price of the Bill's + paint when they can buy them separately much cheaper.


As I said, there will come a time when you can't. Right now one might not pay that much but soon they would.
norby89 22 May, 2013 @ 4:47pm 
Originally posted by F | CHARLIE:
As I said, there will come a time when you can't. Right now one might not pay that much but soon they would.
But you don't even know how many spells there are, most are probably in private backpacks. Until there are spells available for purchase you cannot call an item with a spell on it rare. Even if there are 100 spells left on the entire market, you cannot overprice your item because somebody could just buy a spell and create a duplicate of it.

For your argument to be valid, there would have to be little to no spells left on the market. You can never be certain of when that will happen cuz someone who saved 1000 spells in a private backpack might wake up and "ruin" everything.
Last edited by norby89; 22 May, 2013 @ 4:48pm
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Date Posted: 14 May, 2013 @ 2:23pm
Posts: 13