31
Products
reviewed
664
Products
in account

Recent reviews by BC

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Showing 21-30 of 31 entries
2 people found this review helpful
1 person found this review funny
38.7 hrs on record (36.6 hrs at review time)
Lego Marvel Super Heroes takes your favorite characters from the Marvel universe and puts them into one fantastic game. The end result is what may be my favorite Lego game to date.

The story of the game is simple; the Marvel superheroes team up to to stop the Marvel villains from taking over the planet. Even if you have no idea who these characters are, you can just hop right in and enjoy yourself. The gameplay is similar to the other Traveller's Tales Lego games, meaning that you'll have to complete each level by building Lego pieces and fighting other Lego bad guys. Playing through the main game is fun, especially with a controller and a friend with you.

There are over 130 characters to unlock and play as, ranging from popular Marvel characters like Deadpool and Venom, to more obscure characters such as Squirrel Girl and Captain Britain (you can even unlock Stan Lee later on). In addition to these characters, there are also many alternate outfits for some of the main characters, such as the many different suits of Iron Man.

But what makes this game really great is the New York City hub. When you're not in a mission, you'll be placed in the big map of Manhattan to do whatever you want. Do tasks to unlock characters, undertake sidequests given by civilians, or just fly around as Iron Man: the choice is yours. There are many hidden unlockables, missions, and objectives to do so you should be occupied for quite a while.

You don't need to be a Marvel fan to see that Lego Marvel Super Heroes is a blast to play. Whether you're flying a jet through New York or fighting Red Skull, you will always have fun with this game. It's often on sale for $4.99, so grab it when you have the chance.
Posted 6 July, 2016. Last edited 6 July, 2016.
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2 people found this review helpful
4.8 hrs on record
Dead Bits is about a block guy who gets kidnapped by aliens. In order to escape, he must go through 9 of the alien leader's tests. The game is just a generic FPS where you shoot at random enemies until they die. Enemies are slower than you and you never have to reload, so all you need to do is run away and shoot. No effort required.

Despite the combat being incredibly easy, the game still has ways of making itself difficult. For starters, the game will go into a black and white slow-mo effect at random when you shoot at enemies. This feature is as annoying as it sounds, and gets old immediately after the first time its used (and no, it can not be turned off). For a few levels, you need to kill every enemy to unlock the next level. So if you're at the end of a level but forgot just one enemy, you'll have to go all the way back.

On top of this, jumping is really awkward. Whenever you jump, you are basically locked into that animation, so if you stand still and jump, you will always go straight up even if you try to move in the air. In a regular FPS, this wouldn't be that much of a problem, but in one that relies heavily on platforming such as Dead Bits, it often leads to many accidental deaths. Also if you die, you always get kicked back to the level select screen.

The visuals do not bring the game any justice either. The game is composed entirely of blocks, making the game look like some random Minecraft mod. The music is basically just generic dubstep. Everything in the game from the text to how you start each level in mid-air feels like some sort of mod and lacks any polish (the button you click on the menu to go into level select is always titled "new game;" think about that for a second).

Yes, I am aware that this game was apparently made by one person. I can get past the graphics and the music, but the monotonous gameplay and other faults are what keeps this game from being a decent experience. If you really want to try it out, it's only $1 so knock yourself out. Otherwise, save your precious dollar for something better.
Posted 6 March, 2016. Last edited 9 April, 2017.
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13 people found this review helpful
6 people found this review funny
6.3 hrs on record
What Fallout 4 should have been.
Posted 8 January, 2016.
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7 people found this review helpful
21.4 hrs on record (14.1 hrs at review time)
One of the greatest games created by TellTale.

Based off of the comic series of the same name, The Walking Dead places you in the shoes of Lee Everett: a convicted criminal who must now survive in a zombie apocalypse. While trying to survive he runs into other survivors, most notably a little girl named Clementine. It's up to Lee to protect Clementine from both the undead and the living.

With the exception of a few minor characters who only appear in episode 1, The Walking Dead is not connected to the main plot of the comics, so even if you haven't read the comics or watched the show you can still fully understand this game.

The game is a point and click adventure that focuses more on the struggles of surviving/solving puzzles and less on mindlessly murdering hundreds of zombies (though there still are some action sequences). This will probably scare away most buyers, but the people who can get past this will find themselves enjoying one of the most emotional games available on Steam (to those that DO want a mindless Walking Dead shooter, you can purchase the mediocre Walking Dead: Survival Instinct for double the price of this great game).

Along the course of the game you'll be able to make certain choices that may affect who lives/dies or how others treat you. Although these choices don't really lead to any major "alternate paths", they are enough to making yourself feel responsible for every choice you make. You may be tempted to redo your playthrough so you can redo one choice you made, but it's honestly better to just keep going since it'll make your current playthrough much more meaningful.

Every survivor in the game is fleshed out and has something that makes them unique. Whenever a main character dies you will almost always have a rush of emotions - whether it be anger or sadness. Unlike most zombie games you will actually care about the main characters and how things turn out for them. Overall, there are some really amazing moments in this game that may leave your eyes running.

I wish I could go into detail about how great each episode is, but I don't want to spoil them. Even if you aren't a fan of The Walking Dead comics - or zombie culture in general - you will absolutely love this game.
Posted 5 January, 2016. Last edited 5 January, 2016.
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2 people found this review helpful
1 person found this review funny
21.1 hrs on record (20.9 hrs at review time)
From the outside, VVVVVV may just look like another retro-styled game that uses its retro factor to hide the fact that it's just another generic platformer. While the former may be true, this is definitely not your average platformer.

The story of this game is simple: you're a captain of a spaceship and your crew has been scattered through another dimension due to some interference. You need to find them and stop the interference. The graphic style is heavily inspired by the Commodore 64's graphics, while the sountrack is more reminiscent of that of the NES. Both of these work great together, although they might not be amusing for someone is tired of retro styled indie games.

VVVVVV is a metroidvania game: meaning that you can explore the dimension you're in looking for all sorts of things (crew members, trinkets, teleporters). What makes VVVVVV so special however is that you can't jump, but you can flip gravity so that you'll go up instead of down, and vice-versa. The concept is easy to learn (but incredibly hard to master), and leads to many creative levels. There will be some levels *cough*Doing Things The Hard Way*cough* that will usually frustrate the crap out of you, but at the same time you'll have a blast trying to figure out how to get through them (unless you are very easily frustrated, in which case, you should stay away from this game). On top of the main game, there are tons of other features that will keep you playing for hours, such as collecting all of the trinkets, time trials, various game modes (flip mode where the entire game is flipped upside down and no death mode where if you die once you have to restart the game), and even a level creator.


VVVVVV will make you want to break your keyboard and you will love every minute of it. What makes this game even better is that it's often on sale for a low price (sometimes even $0.49!). This is a must have for those looking for a challenge.
Posted 25 June, 2014. Last edited 29 June, 2014.
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5 people found this review helpful
1 person found this review funny
0.2 hrs on record
You play as a fly that flies (via the arrow keys) into the sky and eventually dies. That's the entire game. No enemies, levels or anything. Most people would instantly avoid a game like this, but it's worth going through just to see what happens and look at it through a symbolic point of view (and to get the easy achievement). Since it's free, it's worth trying.
Posted 18 April, 2014. Last edited 18 April, 2014.
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83 people found this review helpful
1 person found this review funny
2.0 hrs on record (1.0 hrs at review time)
Great game: terrible PC port.

I was waiting to get this game on steam a long time ago, and then a Volition sale happened coincidentally. So I bought it, started it up, and was excited to play quite possibly the best SR game on PC. After having to click through the main menu using only my arrow keys (no mouse support on the title screen), I was finally able to start the game. The graphics seemed a bit bad when compared to the console versions, but I wasn't going to let graphics stop me from playing. So I created my custom character, and after watching the following cutscene, all of my hope of this being a good PC port officially sank.

As soon as I was allowed to move around (after the cutscene you have to break out of jail), I noticed that everything was moving faster than it should have been: character movements, their animations, you name it (though the sound effects were still normal). This makes the game nearly impossible to play-since it's so hard to aim weapons and driving is incredibly awkward (on a side note, they didn't even bother to change the weapon change pop-up from the Xbox version, click). Why exactly is the game like this? Well that's because when Volition ported SR2 from Xbox to PC, they didn't bother optimizing the CPU speed for it (SR2's is about 3.2 Ghz) so that it could work well with the CPU speed for most computers (source, see IdolNinja's 4th post). To put it in English, while it'll run perfectly fine on the Xbox, it'll run like crap on most PCs (this "speed-up" glitch happens on both Windows 7 and 8). If you think I'm the only one with this problem, check the community hub for this game and you'll see that tons of people have the same problem.

Now I've heard that there is a way this can be fixed by using an external mod known as Gentlemen of the Row, but that's beside the point. The fact that I'm forced to restort to an external mod to fix a game that should have already been fixed is just ridiculous. If you want to play Saints Row 2, pick up an Xbox or PS3 version. Do not waste your time on this lackluster PC port.
Posted 13 April, 2014. Last edited 4 May, 2014.
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15 people found this review helpful
6.1 hrs on record
To The Moon is probably the most difficult game I’ve had to recommend so far: mainly because I have mixed opinions on various aspects of the game. For the most part, I enjoyed the it, and can agree with what a majority of steam users have to say about this splendid game. But while I found it enjoyable, it's not without its problems.

The main premise of To The Moon is that two doctors-Eva and Neil (which you'll be playing as)-work for a company that "reconstructs" dying people's memories so that they can pretty much live their life again without any regrets. The patient in question that Eva and Neil must help is a man named Johnny, a dying old man who dreams of going to the moon. Without trying to spoil much, Eva and Neil will travel throughout Johnny's memories so that they can alter his life so that he eventually becomes an astronaut that reaches the moon (It’s a cool and simple premise that is easy to understand, and becomes even more interesting when you look at it through a symbolic point of view). They’ll also learn about his relationship with a girl named River and exactly why Johnny wants to go to the moon.

The gameplay consists of you wondering around Johnny's memories looking for important moments/objects in his life so that you can go back further into Johnny's past (ex: a toy that he's treasured all his life, or a life changing event). There really is no action in the game (the screenshot on the store page depicting a turn based battle is incredibly misleading, since it's only used on one part as a joke), although this is not a bad thing. Looking for the hidden mementos (and solving the puzzles at the end of each section) is actually kind of fun, and in narrative games like this, sometimes it’s best if there is less action. So if you’re the type of person that only plays games that involve action/fighting, stop reading this review right now. I'd also like to add that the graphics are nice (though keep in mind that the game was made on an RPG Maker engine) and so is the soundtrack (although it can be quite annoying to hear the same songs repeated, although this is a minor problem).


So why exactly did I not find it fully enjoyable? I think the answer would be with the two main characters: Eva and Neil.

Throughout To The Moon, there are many moments where the game will just make you want to tear up, whether it be tears of sadness or joy. With that being said, having one of the protagonists [Neil] say things such as “HADOUKEN!” and “You never cockblock someone in the middle of a kamehameha!” (yes, that is an actual quote from the game) shortly after these emotional scenes completely ruins the mood. A majority of the dialogue between the two is usually Neil making a lame joke, and then Eva responding sarcastically (or just “…”). I’m probably the only person that thinks this, but I feel that most of the time these jokes ruin the flow of the game, shifting it from a sad love story to a lame comedy. Even a majority the jokes that don’t coincide with dramatic moments come out as a bit lame: mainly because they are usually modern day reference jokes (though this is not to say they can be funny every now and then-the scene where they travel to important parts of Johnny’s life just to convince him to be an astronaut made me chuckle a bit). Aside from their sense of humor, some elements regarding what Eva and Neil do seem a bit odd. Why are Neil and Eva so hostile towards Johnny, the person they’re supposed to be helping? If they’re always this hostile to their patients and don’t feel like going through all of this, why are they working for a company that’s main goal is to help dying people? *SPOILER* Why do Eva and Neil have to run back quickly to witness the death of Johnny’s brother, even though they can reset the simulation and watch it over again (which Eva does later in the game)? These are just a few of my questions regarding the game.

You’re probably thinking that I hate this game after reading the previous paragraph. Well I don’t. The rest of the game still manages to deliver a sweet, sad story about a man wanting to become an astronaut and be with the girl that he loves. Even after a while, Eva and Neil-who I spent an entire paragraph bashing-start to grow on you. It all culminates to one of the most heart-touching endings (and games) that I’ve seen in a while.

Pick it up when you have the chance: you [most likely] won’t regret it.
Posted 3 April, 2014. Last edited 29 June, 2014.
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262 people found this review helpful
1 person found this review funny
0.5 hrs on record
A rather enjoyable game that I can't recommend for one major reason: it's dead. There's just about no one online leaving you with nothing to do. Since it's online only that means it would be rather pointless purchasing this game unless if there's a sudden boom in the amount of players for some reason.

If more people decided to play this game I'd recommend it, but in its current state I can't.
Posted 30 March, 2014.
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No one has rated this review as helpful yet
4,310.6 hrs on record (4,170.8 hrs at review time)
Fun game I guess
Posted 28 November, 2013. Last edited 6 January.
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Showing 21-30 of 31 entries