No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 1,755.8 hrs on record (776.8 hrs at review time)
Posted: 31 Oct, 2019 @ 1:12am

Slay the Spire is a roguelike cardgame which starts you out as one of 4 characters at floor 0 of "The Spire". On your way to the Spires top you have to fight, gamble and strategize your way through encounters of fate and battle. Each run ranges from 15 to 90 minutes depending on how fast and loose you like to play.
You advance through a map consisting of 6 different nodes with each node representing a floor:
Restsites allow you to "Smith" and "Rest" (the latter restoring 'HP')
?-Rooms can contain enemies or lore-related events that can alter your playstyle, for example by cursing you or by allowing you to test your luck in a game of stop the wheel.
Shops, which also can appear in ?-Rooms, house the merchant, selling you cards, relics, potions and a card removal feature for gold.
The last 3 type of nodes are made up by Enemies, Elites and Bosses, which have to be fought:
Battle is turnwise, you see the action the enemy wants to take, usually attacking you for X damage.
Your hp is carried inbetween fights so you have to "Block" this damage and then "Attack" the enemies to deplete their hp. You do those (and many more) actions by playing cards on a mana-per-turn basis with powerful relics helping you out. Relics can be aquired from Elites and Bosses, and after every combat you may choose one of three cards to take into your deck.





All in all, experimenting within the game feels fun. Losing isn't too frustrating, even if sometimes just being unable to build that one dream combo, or losing because one bad draw makes you upset. Finally getting together a strategy and beating the always evolving Spire is awesome though.
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