No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 3.8 hrs on record
Posted: 4 Mar @ 11:03am

Bought it the first time back in 2022.
Opened the game, changed settings to medium and joined my friend's lobby.
Below 10 fps and statters.
Attempted to lower the settings to minimal. Nothing changed.
Refunded it and never looked at it again, not until recently.

This time I have dedicated SSD for games and new CPU installed. Same friend bought AND hosted the game once again. Joined the lobby and have 35-45 fps, which is not great, but good enough for me.


Here's my list of issues that occurred within 3.5 hours of us playing:
1. User Interface mechanics:
- You have 3 toolbars, and all of them work as a shortcut to the item you have in your inventory.
- If you're using all 3 toolbars for separate items, say goodbye to 24 inventory slots.
- You need to press 1-8 on your keyboard in order to select different tools/items.
- Mouse scrolling goes through toolbars, and not the items on it.
- Inventory in general is very buggy. Sometimes if I deselect items from toolbar, they just disappear, or somehow reappear on a different toolbar.
- I wanted to select food item on the hotbar, but instead my character started eating it right away. Because I thought if I select it, I needed to use LMB for it to be eaten, guess not.

2. Base building (probably a bug, there's a lot of them):
- I couldn't build anything for almost an hour in my friend's lobby. I was able to add materials to existing blueprints, but not the ones I put down.

3. Food and Water:
- We can make campfires and workbenches at the start of the game, build bases, but we can't make some sort of a bottle to store in our inventories in case we need to hydrate.
- We can eat raw mushrooms, but can't eat berries. Berries are somehow used in armor?

4. Scaling:
- Just aesthetical critique about how acorns are large themselves, but when used on spinning wheel, they're now small? And how the hell do they fit in our inventory, but some grass "planks" can only be held in hand?
- Why dry grass also fits in our inventory? We may never know.
- Maybe it's not about aesthetics anymore.

5. Spiders:
- I personally have no issues with spiders themselves, I'm glad I don't have arachnophobia, but oh boy. The game is full of spiders. I think developers wanted to add some sort of reoccurring enemy in the game, and decided that whenever you go anywhere - there will be spiders, bushes, water, ground.
- In the amount of time that we played I saw 4 ants, 4 ants and 50* spiders.
- Actually there's way more spiders than all insects combined in comparison.

6. Exposition:
- That damn robot wouldn't stop talking.

7. World richness:
- Despite being shown through the perspective of an insect, it's.. bland. Not much you can find, feels pretty empty. But honestly, the only thing that you will find in huge quantity are spiders.

8. Exploration:
- Running around is fun, climbling the bush as if it was a massive tree is also fun, anything else - pretty boring.
- Fall damage shouldn't be a thing for us in this scale, and you can't change my mind.

9. Crafting:
- Some crafting recipes felt tedious or illogical.

But generally, game had quite a few bugs, and I'm not talking about "bugs", and considering that spider is not a bug, you know what I mean.

Overall, if you liked this game and disagree with my review - I'm glad you had fun. For me, it felt like I was just wasting my time, thus I do not recommend it.
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2 Comments
ChebyPattern 4 Mar @ 5:32pm 
It was mostly boring and inconvenient, that's all.
C00Lm0nkey123 4 Mar @ 4:28pm 
It feels like when you were playing this game you were just looking for points to criticise it on. Like stop talking about how something not realistic enough its a game about being shrunk down.